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521,224 functions in Unity.RenderPipelines.Universal.Runtime.dll
- .cctorFullScreenRenderPass
- .cctor<>c
- .cctor<>c
- .cctorLight2DManager
- .cctorPixelPerfectBackgroundPass
- .cctor<>c
- .cctorRender2DLightingPass
- .cctorUpscalePass
- .cctorRendererLighting
- .cctor<>c
- .cctorRenderer2D
- .cctorShadowRendering
- .cctor<>c
- .cctorUniversalRenderPipelineAsset
- .cctor<>c
- .cctorStrings
- .cctorStrings
- .cctor<>c
- .cctorStrings
- .cctor<>c
- .cctorDebugHandler
- .cctorDBufferRenderPass
- .cctor<>c
- .cctorScriptableRenderPass
- .cctorForwardRenderer
- .cctorRenderBlock
- .cctorRenderPass
- .cctorProfiling
- .cctorRenderPassBlock
- .cctor<>c
- .cctorScriptableRenderer
- .cctorShaderProperty
- .cctor<>c
- .cctorLightCookieManager
- .cctorCapturePass
- .cctor<>c
- .cctor<>c
- .cctorShaderConstants
- .cctor<>c
- .cctor<>c
- .cctorMotionVectorRenderPass
- .cctorShaderConstants
- .cctor<>c
- .cctorPostProcessPass
- .cctorRenderPassEventsEnumValues
- .cctorTransparentSettingsPass
- .cctor<>c
- .cctorShaderConstants
- .cctorShaderProperties
- .cctorDecalRendererFeature
- .cctorScreenSpaceAmbientOcclusionPass
- .cctorScreenSpaceShadowsPass
- .cctorScreenSpaceShadowsPostPass
- .cctorRenderingUtils
- .cctorRTHandleResourcePool
- .cctorShaderUtils
- .cctorShadowUtils
- .cctorTaaPersistentData
- .cctorShaderConstants
- .cctorShaderKeywords
- .cctor<>c
- .cctorTemporalAA
- .cctorCameraTypeUtility
- .cctor<>c
- .cctorUniversalAdditionalLightData
- .cctorProfiling
- .cctor<>c
- .cctorUniversalRenderer
- .cctor<>c
- .cctorClearTargetsPass
- .cctorRenderer
- .cctorContext
- .cctorPipeline
- .cctorProfiling
- .cctor<>c
- .cctorUniversalRenderPipeline
- .cctorShaderPropertyId
- .cctorUniversalRenderPipelineGlobalSettings
- .cctorXRSystemUniversal
- .cctorShaderConstants
- .cctorDeferredLights
- .cctor<>c
- .cctorAdditionalLightsShadowCasterPass
- .cctorForwardLights
- .cctorNormalReconstruction
- .cctorShaderConstants
- .cctor<>c
- .cctor<>c
- .cctor<>c
- .cctor<>c
- .cctor<>c
- .cctorDepthNormalOnlyPass
- .cctor<>c
- .cctorDepthOnlyPass
- .cctor<>c
- .cctorDrawObjectsPass
- .cctor<>c
- .cctor<>c
- .cctorGBufferPass
- .cctor<>c
- .cctorMainLightShadowCasterPass
- .cctorRenderTargetBufferSystem
- .cctorFogVoidManager
- .cctorPointLightManager
- .cctorDepthRenderPass
- .cctorShaderParams
- .cctorVolumetricFogRenderPass
- .cctorBlurRenderPass
- .cctorTools
- .cctorVolumetricFog
- .cctorShaderParams
- .cctorVolumetricFogProfile
- .cctorVolumetricFogSubVolume
- .cctorShaderParams
- .cctorBeautifyRenderPass
- .cctorBeautifyBloomLumMaskPass
- .cctorBeautifyAnamorphicFlaresLumMaskPass
- .cctorBeautifyDoFTransparentMaskPass
- .cctorLightMeshVertex
- .cctorUpdateTransformsJob
- .cctorLightCookieMapping
- .cctorRenderTargetHandle
- .cctorTilingJob
- .cctorVec3
- .cctorPQHandle
- .cctorPlanarGraph
- .cctorRefinery
- .cctorSmoothen
- .cctorModuleHandle
- .ctorEmbeddedAttribute
- .ctorIsUnmanagedAttribute
- .ctorFullScreenRenderPass
- .ctorFullScreenPassRendererFeature
- .ctorUnitySourceGeneratedAssemblyMonoScriptTypes_v1
- .ctorPixelPerfectCamera
- .ctorPassData
- .ctor<>c
- .ctorRenderObjectsPass
- .ctorRenderObjectsPass
- .ctorRenderObjectsSettings
- .ctorFilterSettings
- .ctorCustomCameraSettings
- .ctorRenderObjects
- .ctorCinemachineUniversalPixelPerfect
- .ctorPolyTree
- .ctorPolyNode
- .ctorTEdge
- .ctorIntersectNode
- .ctorMyIntersectNodeSort
- .ctorLocalMinima
- .ctorScanbeam
- .ctorMaxima
- .ctorOutRec
- .ctorOutPt
- .ctorJoin
- .ctorClipperBase
- .ctorClipper
- .ctorClipperOffset
- .ctorClipperException
- .ctorLight2D
- .ctor<>c
- .ctorLight2DCullResult
- .ctorPixelPerfectBackgroundPass
- .ctor<>c
- .ctorRender2DLightingPass
- .ctorUpscalePass
- .ctorPixelPerfectCameraInternal
- .ctor<>c
- .ctorRenderer2D
- .ctorRenderer2DData
- .ctorCompositeShadowCaster2D
- .ctorShadowCaster2D
- .ctorShadowCasterGroup2D
- .ctorShadowCasterGroup2DManager
- .ctor<>c
- .ctorShadowUtility
- .ctorShaderResources
- .ctorTextureResources
- .ctorPostProcessData
- .ctorStencilStateData
- .ctorTextureResources
- .ctorUniversalRenderPipelineAsset
- .ctorShaderResources
- .ctorMaterialResources
- .ctorUniversalRenderPipelineEditorResources
- .ctorShaderResources
- .ctorXRSystemData
- .ctor<>c
- .ctor<>c__DisplayClass3_0
- .ctorSettingsPanel
- .ctorDebugDisplaySettingsCommon
- .ctor<>c__DisplayClass0_0
- .ctor<>c__DisplayClass1_0
- .ctor<>c__DisplayClass2_0
- .ctorSettingsPanel
- .ctorDebugDisplaySettingsLighting
- .ctor<>c
- .ctor<>c__DisplayClass0_0
- .ctor<>c__DisplayClass10_0
- .ctor<>c__DisplayClass1_0
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