Zdexby TheHolyOneZ
44,741 classes
Class

DBufferRenderPass

: ScriptableRenderPass : Object
UnityEngine.Rendering.Universal.DBufferRenderPass, Unity.RenderPipelines.Universal.Runtime 0x0148 (328 B) inherited 0x00E0 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0148

Members 13

OffsetSizeNameTypeFlagsDefault
0x08s_DBufferNamesstring[]PrivateStatic—
0x08s_DBufferDepthNamestringPrivateStatic—
0x08m_DrawSystemDecalDrawDBufferSystemPrivate—
0x08m_SettingsDBufferSettingsPrivate—
0x08m_DBufferClearMaterialPrivate—
0x18m_FilteringSettingsFilteringSettingsPrivate—
0x08m_ShaderTagIdListList<UnityEngine.Rendering.ShaderTagId>Private—
0x08m_ProfilingSamplerProfilingSamplerPrivate—
0x08m_DBufferClearSamplerProfilingSamplerPrivate—
0x01m_DecalLayersboolPrivate—
0x01290x07padding / unreflected
0x08m_DBufferDepthRTHandlePrivate—
0x08<dBufferColorHandles>k__BackingFieldRTHandle[]Private—
0x08<depthHandle>k__BackingFieldRTHandlePrivate—
Inherited from ScriptableRenderPass 24
OffsetSizeNameTypeFlagsDefault
0x08k_CameraTargetRTHandlePublicStatic—
0x00080x08padding / unreflected
0x04<renderPassEvent>k__BackingFieldRenderPassEventPrivate—
0x00140x04padding / unreflected
0x08m_ColorStoreActionsRenderBufferStoreAction[]Private—
0x04m_DepthStoreActionRenderBufferStoreActionPrivate—
0x00240x04padding / unreflected
0x08m_OverriddenColorStoreActionsbool[]Private—
0x01m_OverriddenDepthStoreActionboolPrivate—
0x00310x07padding / unreflected
0x08<profilingSampler>k__BackingFieldProfilingSamplerPrivate—
0x01<overrideCameraTarget>k__BackingFieldboolPrivate—
0x01<isBlitRenderPass>k__BackingFieldboolPrivate—
0x01<useNativeRenderPass>k__BackingFieldboolPrivate—
0x00430x01padding / unreflected
0x04<renderPassQueueIndex>k__BackingFieldintPrivate—
0x10m_ColorAttachmentIndicesNativeArray<System.Int32>1 flags—
0x10m_InputAttachmentIndicesNativeArray<System.Int32>1 flags—
0x08<renderTargetFormat>k__BackingFieldGraphicsFormat[]Private—
0x01m_UsesRTHandlesbool1 flags—
0x00710x07padding / unreflected
0x08m_ColorAttachmentsRTHandle[]Private—
0x08m_ColorAttachmentIdsRenderTargetIdentifier[]Private—
0x08m_InputAttachmentsRTHandle[]1 flags—
0x08m_InputAttachmentIsTransientbool[]1 flags—
0x08m_DepthAttachmentRTHandlePrivate—
0x28m_DepthAttachmentIdRenderTargetIdentifierPrivate—
0x04m_InputScriptableRenderPassInputPrivate—
0x04m_ClearFlagClearFlagPrivate—
0x10m_ClearColorColorPrivate—

Functions 13

SignatureFlagsNativeParams
RTHandle[] get_dBufferColorHandles()2 flags0x08
void set_dBufferColorHandles(const RTHandle[]& value)Private+1 flags0x08
RTHandle get_depthHandle()2 flags0x08
void set_depthHandle(RTHandle value)Private+1 flags0x08
RTHandle get_dBufferDepth()2 flags0x08
void .ctor(Material dBufferClear, DBufferSettings settings, DecalDrawDBufferSystem drawSystem, bool decalLayers)Public+1 flags0x08
void Dispose()Public0x00
void Setup(ref CameraData& cameraData)Public0x210
void Setup(ref CameraData& cameraData, RTHandle depthTextureHandle)Public0x210
void OnCameraSetup(CommandBuffer cmd, ref RenderingData& renderingData)Public+1 flags0x2B8
void Execute(const ScriptableRenderContext& context, ref RenderingData& renderingData)Public+1 flags0x2B8
void OnCameraCleanup(CommandBuffer cmd)Public+1 flags0x08
void .cctor()PrivateStatic+1 flags0x00

Used by 1

types with a member, parameter or interface of this type