0x00x0260
Members 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| — | 0x04 | k_DepthBufferBits | int | Static+2 flags | -2128903968 |
| — | 0x04 | k_FinalBlitPassQueueOffset | int | PrivateStatic+1 flags | -2128903968 |
| — | 0x04 | k_AfterFinalBlitPassQueueOffset | int | PrivateStatic+1 flags | -2128903968 |
| 0x08 | m_Render2DLightingPass | Render2DLightingPass | Private | — | |
| 0x08 | m_PixelPerfectBackgroundPass | PixelPerfectBackgroundPass | Private | — | |
| 0x08 | m_UpscalePass | UpscalePass | Private | — | |
| 0x08 | m_FinalBlitPass | FinalBlitPass | Private | — | |
| 0x08 | m_DrawOffscreenUIPass | DrawScreenSpaceUIPass | Private | — | |
| 0x08 | m_DrawOverlayUIPass | DrawScreenSpaceUIPass | Private | — | |
| 0x08 | m_LightCullResult | Light2DCullResult | Private | — | |
| 0x08 | m_ColorBufferSystem | RenderTargetBufferSystem | 1 flags | — | |
| 0x08 | m_ProfilingSampler | ProfilingSampler | PrivateStatic+1 flags | — | |
| 0x01 | m_UseDepthStencilBuffer | bool | Private | — | |
| 0x01 | m_CreateColorTexture | bool | Private | — | |
| 0x01 | m_CreateDepthTexture | bool | Private | — | |
| 0x01EB | 0x05 | padding / unreflected | |||
| 0x08 | m_ColorTextureHandle | RTHandle | Private | — | |
| 0x08 | m_DepthTextureHandle | RTHandle | Private | — | |
| 0x08 | m_BlitMaterial | Material | Private | — | |
| 0x08 | m_BlitHDRMaterial | Material | Private | — | |
| 0x08 | m_SamplingMaterial | Material | Private | — | |
| 0x08 | m_Renderer2DData | Renderer2DData | Private | — | |
| 0x40 | m_PostProcessPasses | PostProcessPasses | Private | — | |
Inherited from ScriptableRenderer 42
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| — | 0x04 | kRenderPassMapSize | int | PrivateStatic+1 flags | 0 |
| — | 0x04 | kRenderPassMaxCount | int | PrivateStatic+1 flags | 0 |
| 0x04 | m_LastBeginSubpassPassIndex | int | Private | — | |
| 0x0014 | 0x04 | padding / unreflected | |||
| 0x08 | m_MergeableRenderPassesMap | Dictionary<UnityEngine.Hash128 | Private | — | |
| 0x08 | m_MergeableRenderPassesMapArrays | Int32[][] | Private | — | |
| 0x08 | m_PassIndexToPassHash | Hash128[] | Private | — | |
| 0x08 | m_RenderPassesAttachmentCount | Dictionary<UnityEngine.Hash128 | Private | — | |
| 0x08 | m_ActiveColorAttachmentDescriptors | AttachmentDescriptor[] | Private | — | |
| 0x78 | m_ActiveDepthAttachmentDescriptor | AttachmentDescriptor | Private | — | |
| 0x08 | m_IsActiveColorAttachmentTransient | bool[] | Private | — | |
| 0x08 | m_FinalColorStoreAction | RenderBufferStoreAction[] | 1 flags | — | |
| 0x04 | m_FinalDepthStoreAction | RenderBufferStoreAction | 1 flags | — | |
| 0x00CC | 0x04 | padding / unreflected | |||
| 0x08 | <profilingExecute>k__BackingField | ProfilingSampler | Private | — | |
| 0x01 | hasReleasedRTs | bool | 1 flags | — | |
| 0x00D9 | 0x07 | padding / unreflected | |||
| 0x08 | <DebugHandler>k__BackingField | DebugHandler | Private+1 flags | — | |
| 0x08 | current | ScriptableRenderer | Static+1 flags | — | |
| 0x08 | <supportedRenderingFeatures>k__BackingField | RenderingFeatures | Private | — | |
| 0x08 | <unsupportedGraphicsDeviceTypes>k__BackingField | GraphicsDeviceType[] | Private | — | |
| 0x04 | m_StoreActionsOptimizationSetting | StoreActionsOptimization | Private | — | |
| 0x01 | m_UseOptimizedStoreActions | bool | PrivateStatic | — | |
| — | 0x04 | k_RenderPassBlockCount | int | PrivateStatic+1 flags | 0 |
| 0x08 | k_CameraTarget | RTHandle | Static+2 flags | — | |
| 0x00FC | 0x04 | padding / unreflected | |||
| 0x08 | m_ActiveRenderPassQueue | List<UnityEngine.Rendering.Universal.ScriptableRenderPass> | Private | — | |
| 0x08 | m_RendererFeatures | List<UnityEngine.Rendering.Universal.ScriptableRendererFeature> | Private | — | |
| 0x30 | m_CameraColorTarget | RTHandleRenderTargetIdentifierCompat | Private | — | |
| 0x30 | m_CameraDepthTarget | RTHandleRenderTargetIdentifierCompat | Private | — | |
| 0x30 | m_CameraResolveTarget | RTHandleRenderTargetIdentifierCompat | Private | — | |
| 0x01 | m_FirstTimeCameraColorTargetIsBound | bool | Private | — | |
| 0x01 | m_FirstTimeCameraDepthTargetIsBound | bool | Private | — | |
| 0x01 | m_IsPipelineExecuting | bool | Private | — | |
| 0x01 | disableNativeRenderPassInFeatures | bool | 1 flags | — | |
| 0x01 | useRenderPassEnabled | bool | 1 flags | — | |
| 0x08 | m_ActiveColorAttachments | RenderTargetIdentifier[] | PrivateStatic | — | |
| 0x28 | m_ActiveDepthAttachment | RenderTargetIdentifier | PrivateStatic | — | |
| 0x08 | m_ActiveColorStoreActions | RenderBufferStoreAction[] | PrivateStatic | — | |
| 0x04 | m_ActiveDepthStoreAction | RenderBufferStoreAction | PrivateStatic | — | |
| 0x08 | m_TrimmedColorAttachmentCopies | RenderTargetIdentifier[][] | PrivateStatic | — | |
| 0x08 | s_Planes | Plane[] | PrivateStatic | — | |
| 0x08 | s_VectorPlanes | Vector4[] | PrivateStatic | — | |
| 0x01 | <useDepthPriming>k__BackingField | bool | Private | — | |
| 0x01 | <stripShadowsOffVariants>k__BackingField | bool | Private | — | |
| 0x01 | <stripAdditionalLightOffVariants>k__BackingField | bool | Private | — | |
Functions 21
| Signature | Flags | Native | Params |
|---|---|---|---|
| bool get_createColorTexture() | 2 flags | — | 0x01 |
| bool get_createDepthTexture() | 2 flags | — | 0x01 |
| ColorGradingLutPass get_colorGradingLutPass() | 2 flags | — | 0x08 |
| PostProcessPass get_postProcessPass() | 2 flags | — | 0x08 |
| PostProcessPass get_finalPostProcessPass() | 2 flags | — | 0x08 |
| RTHandle get_afterPostProcessColorHandle() | 2 flags | — | 0x08 |
| RTHandle get_colorGradingLutHandle() | 2 flags | — | 0x08 |
| int SupportedCameraStackingTypes() | Public+1 flags | — | 0x04 |
| void .ctor(Renderer2DData data) | Public+1 flags | — | 0x08 |
| void Dispose(bool disposing) | 2 flags | — | 0x01 |
| void ReleaseRenderTargets() | 2 flags | — | 0x00 |
| Renderer2DData GetRenderer2DData() | Public | — | 0x08 |
| RenderPassInputSummary GetRenderPassInputs(ref RenderingData& renderingData, ref CameraData& cameraData) | Private | — | 0x2B8 |
| void CreateRenderTextures(ref RenderPassInputSummary& renderPassInputs, CommandBuffer cmd, ref CameraData& cameraData, bool forceCreateColorTexture, const FilterMode& colorTextureFilterMode, ref RTHandle& colorTargetHandle, ref RTHandle& depthTargetHandle) | Private | — | 0x210 |
| void Setup(const ScriptableRenderContext& context, ref RenderingData& renderingData) | Public+1 flags | — | 0x2B8 |
| void SetupCullingParameters(ref ScriptableCullingParameters& cullingParameters, ref CameraData& cameraData) | Public+1 flags | 0x630 | |
| void SwapColorBuffer(CommandBuffer cmd) | 2 flags | 0x08 | |
| RTHandle GetCameraColorFrontBuffer(CommandBuffer cmd) | 2 flags | 0x08 | |
| RTHandle GetCameraColorBackBuffer(CommandBuffer cmd) | 2 flags | 0x08 | |
| void EnableSwapBufferMSAA(bool enable) | 2 flags | 0x01 | |
| void .cctor() | PrivateStatic+1 flags | 0x00 |