Zdexby TheHolyOneZ
44,741 classes
Class

ForwardRenderer

: ScriptableRenderer : Object
UnityEngine.Rendering.Universal.ForwardRenderer, Unity.RenderPipelines.Universal.Runtime 0x01A8 (424 B) inherited 0x01A8 Unity.RenderPipelines.Universal.Runtime.dll
0x00x01A8

Members 1

OffsetSizeNameTypeFlagsDefault
0x08k_ErrorMessagestringPrivateStatic+1 flags—
Inherited from ScriptableRenderer 42
OffsetSizeNameTypeFlagsDefault
—0x04kRenderPassMapSizeintPrivateStatic+1 flags0
—0x04kRenderPassMaxCountintPrivateStatic+1 flags0
0x04m_LastBeginSubpassPassIndexintPrivate—
0x00140x04padding / unreflected
0x08m_MergeableRenderPassesMapDictionary<UnityEngine.Hash128Private—
0x08m_MergeableRenderPassesMapArraysInt32[][]Private—
0x08m_PassIndexToPassHashHash128[]Private—
0x08m_RenderPassesAttachmentCountDictionary<UnityEngine.Hash128Private—
0x08m_ActiveColorAttachmentDescriptorsAttachmentDescriptor[]Private—
0x78m_ActiveDepthAttachmentDescriptorAttachmentDescriptorPrivate—
0x08m_IsActiveColorAttachmentTransientbool[]Private—
0x08m_FinalColorStoreActionRenderBufferStoreAction[]1 flags—
0x04m_FinalDepthStoreActionRenderBufferStoreAction1 flags—
0x00CC0x04padding / unreflected
0x08<profilingExecute>k__BackingFieldProfilingSamplerPrivate—
0x01hasReleasedRTsbool1 flags—
0x00D90x07padding / unreflected
0x08<DebugHandler>k__BackingFieldDebugHandlerPrivate+1 flags—
0x08currentScriptableRendererStatic+1 flags—
0x08<supportedRenderingFeatures>k__BackingFieldRenderingFeaturesPrivate—
0x08<unsupportedGraphicsDeviceTypes>k__BackingFieldGraphicsDeviceType[]Private—
0x04m_StoreActionsOptimizationSettingStoreActionsOptimizationPrivate—
0x01m_UseOptimizedStoreActionsboolPrivateStatic—
—0x04k_RenderPassBlockCountintPrivateStatic+1 flags0
0x08k_CameraTargetRTHandleStatic+2 flags—
0x00FC0x04padding / unreflected
0x08m_ActiveRenderPassQueueList<UnityEngine.Rendering.Universal.ScriptableRenderPass>Private—
0x08m_RendererFeaturesList<UnityEngine.Rendering.Universal.ScriptableRendererFeature>Private—
0x30m_CameraColorTargetRTHandleRenderTargetIdentifierCompatPrivate—
0x30m_CameraDepthTargetRTHandleRenderTargetIdentifierCompatPrivate—
0x30m_CameraResolveTargetRTHandleRenderTargetIdentifierCompatPrivate—
0x01m_FirstTimeCameraColorTargetIsBoundboolPrivate—
0x01m_FirstTimeCameraDepthTargetIsBoundboolPrivate—
0x01m_IsPipelineExecutingboolPrivate—
0x01disableNativeRenderPassInFeaturesbool1 flags—
0x01useRenderPassEnabledbool1 flags—
0x08m_ActiveColorAttachmentsRenderTargetIdentifier[]PrivateStatic—
0x28m_ActiveDepthAttachmentRenderTargetIdentifierPrivateStatic—
0x08m_ActiveColorStoreActionsRenderBufferStoreAction[]PrivateStatic—
0x04m_ActiveDepthStoreActionRenderBufferStoreActionPrivateStatic—
0x08m_TrimmedColorAttachmentCopiesRenderTargetIdentifier[][]PrivateStatic—
0x08s_PlanesPlane[]PrivateStatic—
0x08s_VectorPlanesVector4[]PrivateStatic—
0x01<useDepthPriming>k__BackingFieldboolPrivate—
0x01<stripShadowsOffVariants>k__BackingFieldboolPrivate—
0x01<stripAdditionalLightOffVariants>k__BackingFieldboolPrivate—

Functions 8

SignatureFlagsNativeParams
void .ctor(ForwardRendererData data)Public+1 flags—0x08
void Setup(const ScriptableRenderContext& context, ref RenderingData& renderingData)Public+1 flags—0x2B8
void SetupLights(const ScriptableRenderContext& context, ref RenderingData& renderingData)Public+1 flags—0x2B8
void SetupCullingParameters(ref ScriptableCullingParameters& cullingParameters, ref CameraData& cameraData)Public+1 flags—0x630
void FinishRendering(CommandBuffer cmd)Public+1 flags—0x08
void SwapColorBuffer(CommandBuffer cmd)2 flags—0x08
RTHandle GetCameraColorFrontBuffer(CommandBuffer cmd)2 flags—0x08
void .cctor()PrivateStatic+1 flags—0x00