| void .ctor(const RenderPassEvent& evt, PostProcessData data, ref PostProcessParams& postProcessParams) | Public+1 flags | | 0x10 |
| void Cleanup() | Public | | 0x00 |
| void Dispose() | Public | | 0x00 |
| void Setup(ref RenderTextureDescriptor& baseDescriptor, ref RTHandle& source, bool resolveToScreen, ref RTHandle& depth, ref RTHandle& internalLut, ref RTHandle& motionVectors, bool hasFinalPass, bool enableColorEncoding) | Public | | 0x34 |
| void Setup(ref RenderTextureDescriptor& baseDescriptor, ref RTHandle& source, RTHandle destination, ref RTHandle& depth, ref RTHandle& internalLut, bool hasFinalPass, bool enableColorEncoding) | Public | | 0x34 |
| void SetupFinalPass(ref RTHandle& source, bool useSwapBuffer, bool enableColorEncoding) | Public | | 0x08 |
| void OnCameraSetup(CommandBuffer cmd, ref RenderingData& renderingData) | Public+1 flags | | 0x2B8 |
| bool CanRunOnTile() | Public | | 0x01 |
| void Execute(const ScriptableRenderContext& context, ref RenderingData& renderingData) | Public+1 flags | | 0x2B8 |
| RenderTextureDescriptor GetCompatibleDescriptor() | Private | | 0x34 |
| RenderTextureDescriptor GetCompatibleDescriptor(int width, int height, const GraphicsFormat& format, const DepthBits& depthBufferBits) | Private | | 0x34 |
| RenderTextureDescriptor GetCompatibleDescriptor(const RenderTextureDescriptor& desc, int width, int height, const GraphicsFormat& format, const DepthBits& depthBufferBits) | Static+1 flags | | 0x34 |
| bool RequireSRGBConversionBlitToBackBuffer(ref CameraData& cameraData) | Private | | 0x210 |
| bool RequireHDROutput(ref CameraData& cameraData) | Private | | 0x210 |
| void Render(CommandBuffer cmd, ref RenderingData& renderingData) | Private | | 0x2B8 |
| void DoSubpixelMorphologicalAntialiasing(ref CameraData& cameraData, CommandBuffer cmd, RTHandle source, RTHandle destination) | Private | | 0x210 |
| void DoDepthOfField(Camera camera, CommandBuffer cmd, RTHandle source, RTHandle destination, const Rect& pixelRect) | Private | | 0x10 |
| void DoGaussianDepthOfField(Camera camera, CommandBuffer cmd, RTHandle source, RTHandle destination, const Rect& pixelRect) | Private | | 0x10 |
| void PrepareBokehKernel(float maxRadius, float rcpAspect) | Private | | 0x04 |
| float GetMaxBokehRadiusInPixels(float viewportHeight) | PrivateStatic | | 0x04 |
| void DoBokehDepthOfField(CommandBuffer cmd, RTHandle source, RTHandle destination, const Rect& pixelRect) | Private | | 0x10 |
| float GetLensFlareLightAttenuation(Light light, Camera cam, const Vector3& wo) | PrivateStatic | | 0x0C |
| void LensFlareDataDrivenComputeOcclusion(Camera camera, CommandBuffer cmd, const RenderTargetIdentifier& source, bool usePanini, float paniniDistance, float paniniCropToFit) | Private | | 0x28 |
| void LensFlareDataDriven(Camera camera, CommandBuffer cmd, const RenderTargetIdentifier& source, bool usePanini, float paniniDistance, float paniniCropToFit) | Private | | 0x28 |
| void UpdateMotionBlurMatrices(ref Material& material, Camera camera, XRPass xr) | Static+1 flags | | 0x08 |
| void DoMotionBlur(CommandBuffer cmd, RTHandle source, RTHandle destination, ref CameraData& cameraData) | Private | | 0x210 |
| void DoPaniniProjection(Camera camera, CommandBuffer cmd, RTHandle source, RTHandle destination) | Private | | 0x08 |
| Vector2 CalcViewExtents(Camera camera) | Private | | 0x08 |
| Vector2 CalcCropExtents(Camera camera, float d) | Private | | 0x08 |
| void SetupBloom(CommandBuffer cmd, RTHandle source, Material uberMaterial) | Private | | 0x08 |
| void SetupLensDistortion(Material material, bool isSceneView) | Private | | 0x08 |
| void SetupChromaticAberration(Material material) | Private | | 0x08 |
| void SetupVignette(Material material, XRPass xrPass) | Private | | 0x08 |
| void SetupColorGrading(CommandBuffer cmd, ref RenderingData& renderingData, Material material) | Private | | 0x2B8 |
| void SetupGrain(ref CameraData& cameraData, Material material) | Private | | 0x210 |
| void SetupDithering(ref CameraData& cameraData, Material material) | Private | | 0x210 |
| void SetupHDROutput(const HDRDisplayInformation& hdrDisplayInformation, const ColorGamut& hdrDisplayColorGamut, Material material, const Operation& hdrOperations) | Private | | 0x10 |
| void RenderFinalPass(CommandBuffer cmd, ref RenderingData& renderingData) | Private | | 0x2B8 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |
| RTHandle <Render>g__GetSource|69_0(ref <>c__DisplayClass69_0& ) | Private | | 0x28 |
| RTHandle <Render>g__GetDestination|69_1(ref <>c__DisplayClass69_0& ) | Private | | 0x28 |
| void <Render>g__Swap|69_2(ref ScriptableRenderer& r, ref <>c__DisplayClass69_0& ) | Private | | 0x28 |