Zdexby TheHolyOneZ
44,741 classes
Class

FullScreenPassRendererFeature

: ScriptableRendererFeature : ScriptableObject : Object : Object
FullScreenPassRendererFeature, Unity.RenderPipelines.Universal.Runtime 0x0058 (88 B) inherited 0x0020 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0058

Members 9

OffsetSizeNameTypeFlagsDefault
0x04injectionPointInjectionPointPublic—
0x01fetchColorBufferboolPublic—
0x00250x03padding / unreflected
0x04requirementsScriptableRenderPassInputPublic—
0x002C0x04padding / unreflected
0x08passMaterialMaterialPublic—
0x01showAdditionalPropertiesbool1 flags—
0x00390x03padding / unreflected
0x04passIndexintPublic—
0x01bindDepthStencilAttachmentboolPublic—
0x00410x07padding / unreflected
0x08m_FullScreenPassFullScreenRenderPassPrivate—
0x04m_VersionVersionPrivate—
0x00540x04unreflected bytes to end of FullScreenPassRendererFeature
Inherited from ScriptableRendererFeature 1
OffsetSizeNameTypeFlagsDefault
0x01m_ActiveboolPrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 8

SignatureFlagsNativeParams
void Create()Public+1 flags0x00
bool RequireRenderingLayers(bool isDeferred, bool needsGBufferAccurateNormals, ref Event& atEvent, ref MaskSize& maskSize)2 flags0x04
void AddRenderPasses(ScriptableRenderer renderer, ref RenderingData& renderingData)Public+1 flags0x2B8
void Dispose(bool disposing)2 flags0x01
void UpgradeIfNeeded()Private0x00
void UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()PrivateFinal+2 flags0x00
void UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()PrivateFinal+2 flags0x00
void .ctor()Public+1 flags0x00