Class
FullScreenPassRendererFeature
: ScriptableRendererFeature : ScriptableObject : Object : Objectimplements ISerializationCallbackReceiver
0x00x0058
Members 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | injectionPoint | InjectionPoint | Public | — | |
| 0x01 | fetchColorBuffer | bool | Public | — | |
| 0x0025 | 0x03 | padding / unreflected | |||
| 0x04 | requirements | ScriptableRenderPassInput | Public | — | |
| 0x002C | 0x04 | padding / unreflected | |||
| 0x08 | passMaterial | Material | Public | — | |
| 0x01 | showAdditionalProperties | bool | 1 flags | — | |
| 0x0039 | 0x03 | padding / unreflected | |||
| 0x04 | passIndex | int | Public | — | |
| 0x01 | bindDepthStencilAttachment | bool | Public | — | |
| 0x0041 | 0x07 | padding / unreflected | |||
| 0x08 | m_FullScreenPass | FullScreenRenderPass | Private | — | |
| 0x04 | m_Version | Version | Private | — | |
| 0x0054 | 0x04 | unreflected bytes to end of FullScreenPassRendererFeature | |||
Inherited from ScriptableRendererFeature 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | m_Active | bool | Private | — |
Inherited from Object 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+1 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 8
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Create() | Public+1 flags | 0x00 | |
| bool RequireRenderingLayers(bool isDeferred, bool needsGBufferAccurateNormals, ref Event& atEvent, ref MaskSize& maskSize) | 2 flags | 0x04 | |
| void AddRenderPasses(ScriptableRenderer renderer, ref RenderingData& renderingData) | Public+1 flags | 0x2B8 | |
| void Dispose(bool disposing) | 2 flags | 0x01 | |
| void UpgradeIfNeeded() | Private | 0x00 | |
| void UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize() | PrivateFinal+2 flags | 0x00 | |
| void UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize() | PrivateFinal+2 flags | 0x00 | |
| void .ctor() | Public+1 flags | 0x00 |