Zdexby TheHolyOneZ
44,741 classes
Class

UniversalAdditionalLightData

: MonoBehaviour : Behaviour : Component : Object : Object
UnityEngine.Rendering.Universal.UniversalAdditionalLightData, Unity.RenderPipelines.Universal.Runtime 0x0060 (96 B) inherited 0x0020 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0060

Members 19

OffsetSizeNameTypeFlagsDefault
0x04m_VersionintPrivate—
0x01m_UsePipelineSettingsboolPrivate—
0x04AdditionalLightsShadowResolutionTierCustomintPublicStatic+1 flags—
0x04AdditionalLightsShadowResolutionTierLowintPublicStatic+1 flags—
0x04AdditionalLightsShadowResolutionTierMediumintPublicStatic+1 flags—
0x04AdditionalLightsShadowResolutionTierHighintPublicStatic+1 flags—
0x04AdditionalLightsShadowDefaultResolutionTierintPublicStatic+1 flags—
0x04AdditionalLightsShadowDefaultCustomResolutionintPublicStatic+1 flags—
0x00250x03padding / unreflected
0x08m_LightLightPrivate+1 flags—
0x04AdditionalLightsShadowMinimumResolutionintPublicStatic+1 flags—
0x04m_AdditionalLightsShadowResolutionTierintPrivate—
0x04m_LightLayerMaskLightLayerEnumPrivate—
0x04m_RenderingLayersuintPrivate—
0x01m_CustomShadowLayersboolPrivate—
0x003D0x03padding / unreflected
0x04m_ShadowLayerMaskLightLayerEnumPrivate—
0x04m_ShadowRenderingLayersuintPrivate—
0x08m_LightCookieSizeVector2Private—
0x08m_LightCookieOffsetVector2Private—
0x04m_SoftShadowQualitySoftShadowQualityPrivate—
0x005C0x04unreflected bytes to end of UniversalAdditionalLightData
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 26

SignatureFlagsNativeParams
int get_version()2 flags0x04
bool get_usePipelineSettings()Public+1 flags0x01
void set_usePipelineSettings(bool value)Public+1 flags0x01
Light get_light()2 flags0x08
int get_additionalLightsShadowResolutionTier()Public+1 flags0x04
LightLayerEnum get_lightLayerMask()Public+1 flags0x04
void set_lightLayerMask(const LightLayerEnum& value)Public+1 flags0x04
uint get_renderingLayers()Public+1 flags0x04
void set_renderingLayers(uint value)Public+1 flags0x04
bool get_customShadowLayers()Public+1 flags0x01
void set_customShadowLayers(bool value)Public+1 flags0x01
LightLayerEnum get_shadowLayerMask()Public+1 flags0x04
void set_shadowLayerMask(const LightLayerEnum& value)Public+1 flags0x04
uint get_shadowRenderingLayers()Public+1 flags0x04
void set_shadowRenderingLayers(uint value)Public+1 flags0x04
Vector2 get_lightCookieSize()Public+1 flags0x08
void set_lightCookieSize(const Vector2& value)Public+1 flags0x08
Vector2 get_lightCookieOffset()Public+1 flags0x08
void set_lightCookieOffset(const Vector2& value)Public+1 flags0x08
SoftShadowQuality get_softShadowQuality()Public+1 flags0x04
void set_softShadowQuality(const SoftShadowQuality& value)Public+1 flags0x04
void OnBeforeSerialize()PublicFinal+2 flags0x00
void OnAfterDeserialize()PublicFinal+2 flags0x00
void SyncLightAndShadowLayers()Private0x00
void .ctor()Public+1 flags0x00
void .cctor()PrivateStatic+1 flags0x00

Used by 3

types with a member, parameter or interface of this type