| double get_ArcTolerance() | Public+1 flags | | 0x08 |
| void set_ArcTolerance(double value) | Public+1 flags | | 0x08 |
| void .ctor(double arcTolerance) | Public+1 flags | | 0x08 |
| void Clear() | Public | | 0x00 |
| long Round(double value) | Static+1 flags | | 0x08 |
| void AddPath(List<UnityEngine.Rendering.Universal.IntPoint> path, const JoinType& joinType, const EndType& endType) | Public | | 0x08 |
| void AddPaths(List<System.Collections.Generic.List<UnityEngine.Rendering.Universal.IntPoint>> paths, const JoinType& joinType, const EndType& endType) | Public | | 0x08 |
| void FixOrientations() | Private | | 0x00 |
| DoublePoint GetUnitNormal(const IntPoint& pt1, const IntPoint& pt2) | Static+1 flags | | 0x30 |
| void DoOffset(double delta) | Private | | 0x08 |
| void Execute(ref List<System.Collections.Generic.List<UnityEngine.Rendering.Universal.IntPoint>>& solution, double delta, int inputSize) | Public | | 0x08 |
| void Execute(ref PolyTree& solution, double delta) | Public | | 0x08 |
| void OffsetPoint(int j, ref int& k, const JoinType& jointype) | Private | | 0x04 |
| void DoSquare(int j, int k) | 1 flags | | 0x04 |
| void DoMiter(int j, int k, double r) | 1 flags | | 0x08 |
| void DoRound(int j, int k) | 1 flags | | 0x04 |