Class MaterialResources : Object Path C++ Link UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources.MaterialResources, Unity.RenderPipelines.Universal.Runtime 0x0030 (48 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll 0x00x0030 Members 4 Show inherited members OffsetSizeNameTypeFlagsDefault0x00100x08litMaterialPublic—0x00180x08particleLitMaterialPublic—0x00200x08terrainLitMaterialPublic—0x00280x08decalMaterialPublic— Functions 1 SignatureFlagsNativeParamsvoid .ctor()Public+1 flags—0x00 Used by 1types with a member, parameter or interface of this type UniversalRenderPipelineEditorResources // UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources.MaterialResources, Unity.RenderPipelines.Universal.Runtime // size 0x0030 (48), inherited 0x0010 class MaterialResources : public Object { public: Material lit; // 0x0010(0x08) Public Material particleLit; // 0x0018(0x08) Public Material terrainLit; // 0x0020(0x08) Public Material decal; // 0x0028(0x08) Public void .ctor(); [Public SpecialName] };