Zdexby TheHolyOneZ
44,741 classes
Class

TemporalAA

: Object
UnityEngine.Rendering.Universal.TemporalAA, Unity.RenderPipelines.Universal.Runtime 0x0010 (16 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0010

Members 2

OffsetSizeNameTypeFlagsDefault
0x08taaFilterOffsetsVector2[]PrivateStatic+1 flags—
0x08taaFilterWeightsfloat[]PrivateStatic+1 flags—

Functions 7

SignatureFlagsNativeParams
Matrix4x4 CalculateJitterMatrix(ref CameraData& cameraData)Static+1 flags0x210
Vector2 CalculateJitter(int frameIndex)Static+1 flags0x08
float[] CalculateFilterWeights(float jitterScale)Static+1 flags0x08
string ValidateAndWarn(ref CameraData& cameraData)Static+1 flags0x210
void ExecutePass(CommandBuffer cmd, Material taaMaterial, ref CameraData& cameraData, RTHandle source, RTHandle destination, RenderTexture motionVectors)Static+1 flags0x210
void Render(RenderGraph renderGraph, Material taaMaterial, ref CameraData& cameraData, ref TextureHandle& srcColor, ref TextureHandle& srcDepth, ref TextureHandle& srcMotionVectors, ref TextureHandle& dstColor)Static+1 flags0x210
void .cctor()PrivateStatic+1 flags0x00