| Matrix4x4 CalculateJitterMatrix(ref CameraData& cameraData) | Static+1 flags | | 0x210 |
| Vector2 CalculateJitter(int frameIndex) | Static+1 flags | | 0x08 |
| float[] CalculateFilterWeights(float jitterScale) | Static+1 flags | | 0x08 |
| string ValidateAndWarn(ref CameraData& cameraData) | Static+1 flags | | 0x210 |
| void ExecutePass(CommandBuffer cmd, Material taaMaterial, ref CameraData& cameraData, RTHandle source, RTHandle destination, RenderTexture motionVectors) | Static+1 flags | | 0x210 |
| void Render(RenderGraph renderGraph, Material taaMaterial, ref CameraData& cameraData, ref TextureHandle& srcColor, ref TextureHandle& srcDepth, ref TextureHandle& srcMotionVectors, ref TextureHandle& dstColor) | Static+1 flags | | 0x210 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |