0x00x0108
Members 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| — | 0x08 | kPreviousViewProjectionNoJitter | string | PrivateStatic+1 flags | 2964726668288 |
| — | 0x08 | kViewProjectionNoJitter | string | PrivateStatic+1 flags | 2964726668288 |
| — | 0x08 | kPreviousViewProjectionNoJitterStereo | string | PrivateStatic+1 flags | 2964726668288 |
| — | 0x08 | kViewProjectionNoJitterStereo | string | PrivateStatic+1 flags | 2964726668288 |
| — | 0x04 | k_TargetFormat | GraphicsFormat | Static+2 flags | 1199234048 |
| 0x08 | s_ShaderTags | string[] | PrivateStatic+1 flags | — | |
| 0x08 | m_Color | RTHandle | Private | — | |
| 0x08 | m_Depth | RTHandle | Private | — | |
| 0x08 | m_CameraMaterial | Material | Private+1 flags | — | |
| 0x08 | m_ObjectMaterial | Material | Private+1 flags | — | |
| 0x08 | m_PassData | PassData | Private | — |
Inherited from ScriptableRenderPass 24
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | k_CameraTarget | RTHandle | PublicStatic | — | |
| 0x0008 | 0x08 | padding / unreflected | |||
| 0x04 | <renderPassEvent>k__BackingField | RenderPassEvent | Private | — | |
| 0x0014 | 0x04 | padding / unreflected | |||
| 0x08 | m_ColorStoreActions | RenderBufferStoreAction[] | Private | — | |
| 0x04 | m_DepthStoreAction | RenderBufferStoreAction | Private | — | |
| 0x0024 | 0x04 | padding / unreflected | |||
| 0x08 | m_OverriddenColorStoreActions | bool[] | Private | — | |
| 0x01 | m_OverriddenDepthStoreAction | bool | Private | — | |
| 0x0031 | 0x07 | padding / unreflected | |||
| 0x08 | <profilingSampler>k__BackingField | ProfilingSampler | Private | — | |
| 0x01 | <overrideCameraTarget>k__BackingField | bool | Private | — | |
| 0x01 | <isBlitRenderPass>k__BackingField | bool | Private | — | |
| 0x01 | <useNativeRenderPass>k__BackingField | bool | Private | — | |
| 0x0043 | 0x01 | padding / unreflected | |||
| 0x04 | <renderPassQueueIndex>k__BackingField | int | Private | — | |
| 0x10 | m_ColorAttachmentIndices | NativeArray<System.Int32> | 1 flags | — | |
| 0x10 | m_InputAttachmentIndices | NativeArray<System.Int32> | 1 flags | — | |
| 0x08 | <renderTargetFormat>k__BackingField | GraphicsFormat[] | Private | — | |
| 0x01 | m_UsesRTHandles | bool | 1 flags | — | |
| 0x0071 | 0x07 | padding / unreflected | |||
| 0x08 | m_ColorAttachments | RTHandle[] | Private | — | |
| 0x08 | m_ColorAttachmentIds | RenderTargetIdentifier[] | Private | — | |
| 0x08 | m_InputAttachments | RTHandle[] | 1 flags | — | |
| 0x08 | m_InputAttachmentIsTransient | bool[] | 1 flags | — | |
| 0x08 | m_DepthAttachment | RTHandle | Private | — | |
| 0x28 | m_DepthAttachmentId | RenderTargetIdentifier | Private | — | |
| 0x04 | m_Input | ScriptableRenderPassInput | Private | — | |
| 0x04 | m_ClearFlag | ClearFlag | Private | — | |
| 0x10 | m_ClearColor | Color | Private | — | |
Functions 10
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor(const RenderPassEvent& evt, Material cameraMaterial, Material objectMaterial) | 2 flags | 0x08 | |
| void Setup(RTHandle color, RTHandle depth) | 1 flags | 0x08 | |
| void Configure(CommandBuffer cmd, const RenderTextureDescriptor& cameraTextureDescriptor) | Public+1 flags | 0x34 | |
| void ExecutePass(const ScriptableRenderContext& context, PassData passData, ref RenderingData& renderingData) | PrivateStatic | 0x2B8 | |
| void Execute(const ScriptableRenderContext& context, ref RenderingData& renderingData) | Public+1 flags | 0x2B8 | |
| DrawingSettings GetDrawingSettings(ref RenderingData& renderingData, Material objectMaterial) | PrivateStatic | 0x2B8 | |
| void DrawCameraMotionVectors(const ScriptableRenderContext& context, CommandBuffer cmd, ref RenderingData& renderingData, Camera camera, Material cameraMaterial) | PrivateStatic | 0x2B8 | |
| void DrawObjectMotionVectors(const ScriptableRenderContext& context, ref RenderingData& renderingData, Camera camera, Material objectMaterial, CommandBuffer cmd) | PrivateStatic | 0x2B8 | |
| void Render(RenderGraph renderGraph, ref TextureHandle& cameraDepthTexture, ref TextureHandle& motionVectorColor, ref TextureHandle& motionVectorDepth, ref RenderingData& renderingData) | 1 flags | 0x2B8 | |
| void .cctor() | PrivateStatic+1 flags | 0x00 |