Zdexby TheHolyOneZ
44,741 classes
Class

MotionVectorRenderPass

: ScriptableRenderPass : Object
UnityEngine.Rendering.Universal.MotionVectorRenderPass, Unity.RenderPipelines.Universal.Runtime 0x0108 (264 B) inherited 0x00E0 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0108

Members 11

OffsetSizeNameTypeFlagsDefault
—0x08kPreviousViewProjectionNoJitterstringPrivateStatic+1 flags2964726668288
—0x08kViewProjectionNoJitterstringPrivateStatic+1 flags2964726668288
—0x08kPreviousViewProjectionNoJitterStereostringPrivateStatic+1 flags2964726668288
—0x08kViewProjectionNoJitterStereostringPrivateStatic+1 flags2964726668288
—0x04k_TargetFormatGraphicsFormatStatic+2 flags1199234048
0x08s_ShaderTagsstring[]PrivateStatic+1 flags—
0x08m_ColorRTHandlePrivate—
0x08m_DepthRTHandlePrivate—
0x08m_CameraMaterialMaterialPrivate+1 flags—
0x08m_ObjectMaterialMaterialPrivate+1 flags—
0x08m_PassDataPassDataPrivate—
Inherited from ScriptableRenderPass 24
OffsetSizeNameTypeFlagsDefault
0x08k_CameraTargetRTHandlePublicStatic—
0x00080x08padding / unreflected
0x04<renderPassEvent>k__BackingFieldRenderPassEventPrivate—
0x00140x04padding / unreflected
0x08m_ColorStoreActionsRenderBufferStoreAction[]Private—
0x04m_DepthStoreActionRenderBufferStoreActionPrivate—
0x00240x04padding / unreflected
0x08m_OverriddenColorStoreActionsbool[]Private—
0x01m_OverriddenDepthStoreActionboolPrivate—
0x00310x07padding / unreflected
0x08<profilingSampler>k__BackingFieldProfilingSamplerPrivate—
0x01<overrideCameraTarget>k__BackingFieldboolPrivate—
0x01<isBlitRenderPass>k__BackingFieldboolPrivate—
0x01<useNativeRenderPass>k__BackingFieldboolPrivate—
0x00430x01padding / unreflected
0x04<renderPassQueueIndex>k__BackingFieldintPrivate—
0x10m_ColorAttachmentIndicesNativeArray<System.Int32>1 flags—
0x10m_InputAttachmentIndicesNativeArray<System.Int32>1 flags—
0x08<renderTargetFormat>k__BackingFieldGraphicsFormat[]Private—
0x01m_UsesRTHandlesbool1 flags—
0x00710x07padding / unreflected
0x08m_ColorAttachmentsRTHandle[]Private—
0x08m_ColorAttachmentIdsRenderTargetIdentifier[]Private—
0x08m_InputAttachmentsRTHandle[]1 flags—
0x08m_InputAttachmentIsTransientbool[]1 flags—
0x08m_DepthAttachmentRTHandlePrivate—
0x28m_DepthAttachmentIdRenderTargetIdentifierPrivate—
0x04m_InputScriptableRenderPassInputPrivate—
0x04m_ClearFlagClearFlagPrivate—
0x10m_ClearColorColorPrivate—

Functions 10

SignatureFlagsNativeParams
void .ctor(const RenderPassEvent& evt, Material cameraMaterial, Material objectMaterial)2 flags0x08
void Setup(RTHandle color, RTHandle depth)1 flags0x08
void Configure(CommandBuffer cmd, const RenderTextureDescriptor& cameraTextureDescriptor)Public+1 flags0x34
void ExecutePass(const ScriptableRenderContext& context, PassData passData, ref RenderingData& renderingData)PrivateStatic0x2B8
void Execute(const ScriptableRenderContext& context, ref RenderingData& renderingData)Public+1 flags0x2B8
DrawingSettings GetDrawingSettings(ref RenderingData& renderingData, Material objectMaterial)PrivateStatic0x2B8
void DrawCameraMotionVectors(const ScriptableRenderContext& context, CommandBuffer cmd, ref RenderingData& renderingData, Camera camera, Material cameraMaterial)PrivateStatic0x2B8
void DrawObjectMotionVectors(const ScriptableRenderContext& context, ref RenderingData& renderingData, Camera camera, Material objectMaterial, CommandBuffer cmd)PrivateStatic0x2B8
void Render(RenderGraph renderGraph, ref TextureHandle& cameraDepthTexture, ref TextureHandle& motionVectorColor, ref TextureHandle& motionVectorDepth, ref RenderingData& renderingData)1 flags0x2B8
void .cctor()PrivateStatic+1 flags0x00

Used by 1

types with a member, parameter or interface of this type