Class TextureResources : Object Path C++ Link UnityEngine.Rendering.Universal.PostProcessData.TextureResources, Unity.RenderPipelines.Universal.Runtime 0x0030 (48 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll 0x00x0030 Members 4 Show inherited members OffsetSizeNameTypeFlagsDefault0x00100x08blueNoise16LTexTexture2D[]Public—0x00180x08filmGrainTexTexture2D[]Public—0x00200x08smaaAreaTexTexture2DPublic—0x00280x08smaaSearchTexTexture2DPublic— Functions 1 SignatureFlagsNativeParamsvoid .ctor()Public+1 flags0x41c5800x00 Used by 1types with a member, parameter or interface of this type PostProcessData // UnityEngine.Rendering.Universal.PostProcessData.TextureResources, Unity.RenderPipelines.Universal.Runtime // size 0x0030 (48), inherited 0x0010 class TextureResources : public Object { public: Texture2D[] blueNoise16LTex; // 0x0010(0x08) Public Texture2D[] filmGrainTex; // 0x0018(0x08) Public Texture2D smaaAreaTex; // 0x0020(0x08) Public Texture2D smaaSearchTex; // 0x0028(0x08) Public void .ctor(); // 0x41c580 [Public SpecialName] };