Zdexby TheHolyOneZ
44,741 classes
Class

GBufferPass

: ScriptableRenderPass : Object
UnityEngine.Rendering.Universal.Internal.GBufferPass, Unity.RenderPipelines.Universal.Runtime 0x0180 (384 B) inherited 0x00E0 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0180

Members 14

OffsetSizeNameTypeFlagsDefault
0x04s_CameraNormalsTextureIDintPrivateStatic+1 flags—
0x04s_ShaderTagLitShaderTagIdPrivateStatic—
0x04s_ShaderTagSimpleLitShaderTagIdPrivateStatic—
0x04s_ShaderTagUnlitShaderTagIdPrivateStatic—
0x04s_ShaderTagComplexLitShaderTagIdPrivateStatic—
0x04s_ShaderTagUniversalGBufferShaderTagIdPrivateStatic—
0x04s_ShaderTagUniversalMaterialTypeShaderTagIdPrivateStatic—
0x08m_ProfilingSamplerProfilingSamplerPrivate—
0x08m_DeferredLightsDeferredLightsPrivate—
0x08s_ShaderTagValuesShaderTagId[]PrivateStatic—
0x08s_RenderStateBlocksRenderStateBlock[]PrivateStatic—
0x18m_FilteringSettingsFilteringSettingsPrivate—
0x6Cm_RenderStateBlockRenderStateBlockPrivate—
0x01740x04padding / unreflected
0x08m_PassDataPassDataPrivate—
Inherited from ScriptableRenderPass 24
OffsetSizeNameTypeFlagsDefault
0x08k_CameraTargetRTHandlePublicStatic—
0x00080x08padding / unreflected
0x04<renderPassEvent>k__BackingFieldRenderPassEventPrivate—
0x00140x04padding / unreflected
0x08m_ColorStoreActionsRenderBufferStoreAction[]Private—
0x04m_DepthStoreActionRenderBufferStoreActionPrivate—
0x00240x04padding / unreflected
0x08m_OverriddenColorStoreActionsbool[]Private—
0x01m_OverriddenDepthStoreActionboolPrivate—
0x00310x07padding / unreflected
0x08<profilingSampler>k__BackingFieldProfilingSamplerPrivate—
0x01<overrideCameraTarget>k__BackingFieldboolPrivate—
0x01<isBlitRenderPass>k__BackingFieldboolPrivate—
0x01<useNativeRenderPass>k__BackingFieldboolPrivate—
0x00430x01padding / unreflected
0x04<renderPassQueueIndex>k__BackingFieldintPrivate—
0x10m_ColorAttachmentIndicesNativeArray<System.Int32>1 flags—
0x10m_InputAttachmentIndicesNativeArray<System.Int32>1 flags—
0x08<renderTargetFormat>k__BackingFieldGraphicsFormat[]Private—
0x01m_UsesRTHandlesbool1 flags—
0x00710x07padding / unreflected
0x08m_ColorAttachmentsRTHandle[]Private—
0x08m_ColorAttachmentIdsRenderTargetIdentifier[]Private—
0x08m_InputAttachmentsRTHandle[]1 flags—
0x08m_InputAttachmentIsTransientbool[]1 flags—
0x08m_DepthAttachmentRTHandlePrivate—
0x28m_DepthAttachmentIdRenderTargetIdentifierPrivate—
0x04m_InputScriptableRenderPassInputPrivate—
0x04m_ClearFlagClearFlagPrivate—
0x10m_ClearColorColorPrivate—

Functions 7

SignatureFlagsNativeParams
void .ctor(const RenderPassEvent& evt, const RenderQueueRange& renderQueueRange, const LayerMask& layerMask, const StencilState& stencilState, int stencilReference, DeferredLights deferredLights)Public+1 flags0x0C
void Dispose()Public0x00
void Configure(CommandBuffer cmd, const RenderTextureDescriptor& cameraTextureDescriptor)Public+1 flags0x34
void Execute(const ScriptableRenderContext& context, ref RenderingData& renderingData)Public+1 flags0x2B8
void ExecutePass(const ScriptableRenderContext& context, PassData data, ref RenderingData& renderingData, bool useRenderGraph)PrivateStatic0x2B8
void Render(RenderGraph renderGraph, const TextureHandle& cameraColor, const TextureHandle& cameraDepth, ref RenderingData& renderingData, ref RenderGraphFrameResources& frameResources)1 flags0x2B8
void .cctor()PrivateStatic+1 flags0x00

Used by 1

types with a member, parameter or interface of this type