Zdexby TheHolyOneZ
44,741 classes
UnityEngine.Rendering.Universal.ShadowCaster2D, Unity.RenderPipelines.Universal.Runtime 0x0190 (400 B) inherited 0x0030 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0190

Members 24

OffsetSizeNameTypeFlagsDefault
—0x04k_CurrentComponentVersionComponentVersionsPrivateStatic+1 flags1
0x04m_ComponentVersionComponentVersionsPrivate—
0x01m_HasRendererboolPrivate—
0x01m_UseRendererSilhouetteboolPrivate—
0x01m_CastsShadowsboolPrivate—
0x01m_SelfShadowsboolPrivate—
0x08m_ApplyToSortingLayersint[]Private—
0x08m_ShapePathVector3[]Private—
0x04m_ShapePathHashintPrivate—
0x004C0x04padding / unreflected
0x08m_MeshMeshPrivate—
0x04m_InstanceIdintPrivate—
0x005C0x04padding / unreflected
0x08m_ShadowCasterGroupShadowCasterGroup2D1 flags—
0x08m_PreviousShadowCasterGroupShadowCasterGroup2D1 flags—
0x18m_LocalBoundsBounds1 flags—
0x10m_BoundingSphereBoundingSphere1 flags—
0x04m_PreviousShadowGroupintPrivate—
0x01m_PreviousCastsShadowsboolPrivate—
0x009D0x03padding / unreflected
0x04m_PreviousPathHashintPrivate—
0x0Cm_CachedPositionVector31 flags—
0x0Cm_CachedLossyScaleVector31 flags—
0x10m_CachedRotationQuaternion1 flags—
0x40m_CachedShadowMatrixMatrix4x41 flags—
0x40m_CachedInverseShadowMatrixMatrix4x41 flags—
0x40m_CachedLocalToWorldMatrixMatrix4x41 flags—
0x018C0x04unreflected bytes to end of ShadowCaster2D
Inherited from ShadowCasterGroup2D 2
OffsetSizeNameTypeFlagsDefault
0x04m_ShadowGroupint1 flags—
0x00240x04padding / unreflected
0x08m_ShadowCastersList<UnityEngine.Rendering.Universal.ShadowCaster2D>Private—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 22

SignatureFlagsNativeParams
Mesh get_mesh()Public+1 flags0x08
Vector3[] get_shapePath()Public+1 flags0x08
int get_shapePathHash()2 flags0x04
void set_shapePathHash(int value)2 flags0x04
void CacheValues()2 flags0x00
void set_useRendererSilhouette(bool value)Public+1 flags0x01
bool get_useRendererSilhouette()Public+1 flags0x01
void set_selfShadows(bool value)Public+1 flags0x01
bool get_selfShadows()Public+1 flags0x01
void set_castsShadows(bool value)Public+1 flags0x01
bool get_castsShadows()Public+1 flags0x01
int[] SetDefaultSortingLayers()PrivateStatic0x08
bool IsLit(Light2D light)1 flags0x08
bool IsShadowedLayer(int layer)1 flags0x04
void Awake()Private0x00
void OnEnable()1 flags0x00
void OnDisable()1 flags0x00
void Update()Public0x00
void OnBeforeSerialize()PublicFinal+2 flags0x00
void OnAfterDeserialize()PublicFinal+2 flags0x00
void UpdateBoundingSphere()Private0x00
void .ctor()Public+1 flags0x00

Used by 16

types with a member, parameter or interface of this type