0x00x01B8
Members 78
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | raymarchQuality | int | Public | — | |
| 0x04 | raymarchMinStep | float | Public | — | |
| 0x04 | jittering | float | Public | — | |
| 0x04 | dithering | float | Public | — | |
| 0x04 | renderQueue | int | Public | — | |
| 0x04 | sortingLayerID | int | Public | — | |
| 0x04 | sortingOrder | int | Public | — | |
| 0x01 | constantDensity | bool | Public | — | |
| 0x0035 | 0x03 | padding / unreflected | |||
| 0x08 | noiseTexture | Texture2D | Public | — | |
| 0x04 | noiseTextureOptimizedSize | VolumetricFogNoiseSize | Public | — | |
| 0x04 | noiseStrength | float | Public | — | |
| 0x04 | noiseScale | float | Public | — | |
| 0x04 | noiseFinalMultiplier | float | Public | — | |
| 0x01 | useDetailNoise | bool | Public | — | |
| 0x0051 | 0x07 | padding / unreflected | |||
| 0x08 | detailTexture | Texture3D | Public | — | |
| 0x04 | detailScale | float | Public | — | |
| 0x04 | detailStrength | float | Public | — | |
| 0x04 | detailOffset | float | Public | — | |
| 0x04 | density | float | Public | — | |
| 0x04 | shape | VolumetricFogShape | Public | — | |
| 0x04 | border | float | Public | — | |
| 0x01 | customHeight | bool | Public | — | |
| 0x0079 | 0x03 | padding / unreflected | |||
| 0x04 | height | float | Public | — | |
| 0x04 | verticalOffset | float | Public | — | |
| 0x04 | distance | float | Public | — | |
| 0x04 | distanceFallOff | float | Public | — | |
| 0x04 | maxDistance | float | Public | — | |
| 0x04 | maxDistanceFallOff | float | Public | — | |
| 0x01 | terrainFit | bool | Public | — | |
| 0x0095 | 0x03 | padding / unreflected | |||
| 0x04 | terrainFitResolution | HeightmapCaptureResolution | Public | — | |
| 0x04 | terrainLayerMask | LayerMask | Public | — | |
| 0x04 | terrainFogHeight | float | Public | — | |
| 0x04 | terrainFogMinAltitude | float | Public | — | |
| 0x04 | terrainFogMaxAltitude | float | Public | — | |
| 0x10 | albedo | Color | Public | — | |
| 0x01 | enableDepthGradient | bool | Public | — | |
| 0x00BD | 0x03 | padding / unreflected | |||
| 0x08 | depthGradient | Gradient | Public | — | |
| 0x04 | depthGradientMaxDistance | float | Public | — | |
| 0x01 | enableHeightGradient | bool | Public | — | |
| 0x00CD | 0x03 | padding / unreflected | |||
| 0x08 | heightGradient | Gradient | Public | — | |
| 0x04 | brightness | float | Public | — | |
| 0x04 | deepObscurance | float | Public | — | |
| 0x10 | specularColor | Color | Public | — | |
| 0x04 | specularThreshold | float | Public | — | |
| 0x04 | specularIntensity | float | Public | — | |
| 0x04 | turbulence | float | Public | — | |
| 0x0C | windDirection | Vector3 | Public | — | |
| 0x01 | useCustomDetailNoiseWindDirection | bool | Public | — | |
| 0x0109 | 0x03 | padding / unreflected | |||
| 0x0C | detailNoiseWindDirection | Vector3 | Public | — | |
| 0x01 | dayNightCycle | bool | Public | — | |
| 0x0119 | 0x03 | padding / unreflected | |||
| 0x0C | sunDirection | Vector3 | Public | — | |
| 0x10 | sunColor | Color | Public | — | |
| 0x04 | sunIntensity | float | Public | — | |
| 0x04 | ambientLightMultiplier | float | Public | — | |
| 0x04 | lightDiffusionModel | DiffusionModel | Public | — | |
| 0x04 | lightDiffusionPower | float | Public | — | |
| 0x04 | lightDiffusionIntensity | float | Public | — | |
| 0x01 | receiveShadows | bool | Public | — | |
| 0x014D | 0x03 | padding / unreflected | |||
| 0x04 | shadowIntensity | float | Public | — | |
| 0x04 | shadowCancellation | float | Public | — | |
| 0x04 | shadowMaxDistance | float | Public | — | |
| 0x01 | cookie | bool | Public | — | |
| 0x01 | distantFog | bool | Public | — | |
| 0x015E | 0x02 | padding / unreflected | |||
| 0x04 | distantFogStartDistance | float | Public | — | |
| 0x04 | distantFogDistanceDensity | float | Public | — | |
| 0x04 | distantFogMaxHeight | float | Public | — | |
| 0x04 | distantFogHeightDensity | float | Public | — | |
| 0x10 | distantFogColor | Color | Public | — | |
| 0x04 | distantFogDiffusionIntensity | float | Public | — | |
| 0x04 | distantFogRenderQueue | int | Public | — | |
| 0x04 | distantFogBaseAltitude | float | Public | — | |
| 0x018C | 0x04 | padding / unreflected | |||
| 0x08 | onSettingsChanged | OnSettingsChanged | Private | — | |
| 0x08 | depthGradientTex | Texture2D | Public+1 flags | — | |
| 0x08 | heightGradientTex | Texture2D | Public+1 flags | — | |
| 0x08 | depthGradientColors | Color[] | Private | — | |
| 0x08 | heightGradientColors | Color[] | Private | — | |
| 0x08 | colorKeysTimes | List<System.Single> | PrivateStatic+1 flags | — | |
| 0x08 | alphaKeysTimes | List<System.Single> | PrivateStatic+1 flags | — | |
Inherited from Object 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+1 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 9
| Signature | Flags | Native | Params |
|---|---|---|---|
| void add_onSettingsChanged(OnSettingsChanged value) | Public+1 flags | 0x08 | |
| void remove_onSettingsChanged(OnSettingsChanged value) | Public+1 flags | 0x08 | |
| void OnEnable() | Private | 0x00 | |
| void OnValidate() | Private | 0x00 | |
| void ValidateSettings() | Public | 0x00 | |
| void Lerp(VolumetricFogProfile p1, VolumetricFogProfile p2, float t) | Public | 0x08 | |
| void LerpGradient(Gradient g, Gradient a, Gradient b, float t) | Private | 0x08 | |
| void .ctor() | Public+1 flags | 0x00 | |
| void .cctor() | PrivateStatic+1 flags | 0x00 |