Class <>c__DisplayClass1_0 : Object Path C++ Link UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting.WidgetFactory.<>c__DisplayClass1_0, Unity.RenderPipelines.Universal.Runtime 0x0018 (24 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll 0x00x0018 Members 1 Show inherited members OffsetSizeNameTypeFlagsDefault0x00100x08panelSettingsPanelPublic— Functions 3 SignatureFlagsNativeParamsvoid .ctor()Public+1 flags0x41c5800x00Enum <CreateLightingFeatures>b__0()1 flags0x291e6b00x08void <CreateLightingFeatures>b__1(Enum value)1 flags0x291e7200x08 // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting.WidgetFactory.<>c__DisplayClass1_0, Unity.RenderPipelines.Universal.Runtime // size 0x0018 (24), inherited 0x0010 class <>c__DisplayClass1_0 : public Object { public: SettingsPanel panel; // 0x0010(0x08) Public void .ctor(); // 0x41c580 [Public SpecialName] Enum <CreateLightingFeatures>b__0(); // 0x291e6b0 [Assembly] void <CreateLightingFeatures>b__1(Enum value); // 0x291e720 [Assembly] };