TheZ's ModMenus
TheZ's ModMenus
Premium Mod Menu Collection
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Free · Tested · Maintained

Mod menus that
actually work.

A curated collection for your favourite PC games. Every menu is checked before it goes up, and updated when the game patches.

35 Mod menus
13.4k Downloads
35 Games covered
27 Guides

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The most downloaded menus overall.

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Newest uploads to the collection.

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Tools by TheHolyOneZ

Free, open-source utilities built from the ground up by the same developer behind the menus.

All injectors

ZyMono

Windows-native Unity injector

Recommended

Load your own C# or C++ mod into a running Unity game — Mono or IL2CPP — and let ZyMono pick the right route from what's actually running inside the game. It's the injector every Windows mod menu on this site is tested with.

  • Six injection routes, auto-selected from live process analysis
  • Confirms the mod actually loaded — not just "looks like it worked"
  • Profiles, auto-inject on launch and a global inject hotkey
  • Works with or without BepInEx / MelonLoader

Zircon

Unreal Engine & Unity reflection dumper

UE 4.22 – 5.7 · Unity IL2CPP & Mono

Point it at an Unreal Engine game — running, crashed, or sitting on disk — and get back the engine's entire type system. Every offset is derived at runtime, so there's no engine-version table to fall out of date. Unity games work the same way on both backends: IL2CPP from the running game, from global-metadata.dat with no process at all, or both merged; Mono from the runtime and from the game's own managed assemblies, because neither half knows everything on its own.

  • 12 output formats: C++ SDK, a C# source tree, .usmap, IDA / Ghidra / Binary Ninja scripts, Frida, ReClass and more
  • Live object browser with Blueprint bytecode decompiler and real-time property editing
  • Build-to-build diffing to catch breaking changes after a game patch
  • Cross-validated against Dumper-7 with zero offset disagreements
  • Unity metadata solved by constraint, not a per-version struct table — so an APK, a console build or an anti-cheat title still dumps

Zdex

Public Unreal Engine & Unity dump index

New

The place Zircon dumps go once they leave your machine. Pick a game, pick a build, and browse every class, struct, enum and function with real offsets — searchable, diffable between patches, with .usmap and C++ SDK downloads generated for you. Unreal and Unity dumps sit side by side and browse the same way, Unity ones rendered as C#. Upload your own with one command and it gets its own page under the game.

  • Three-pane browser: memory layout, bitfields, functions with native RVAs
  • Diff two builds and see exactly which offsets moved after a patch
  • .usmap and header-only C++ SDK for Unreal dumps, plus a JSON API for everything
  • Free account, Discord or email — zircon dump --publish does the rest

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