| bool ShouldInitializeMainGameSubsystems(AAHPlayerCharacter* PlayerCharacter) | FinalNative+2 flags | | 0x09 |
| UWwiseRadioSubsystem* GetWwiseRadioSubsystem(UWorld* World) | FinalNative+2 flags | | 0x10 |
| UVoiceAssistantSubsystem* GetVoiceAssistantSubsystem(UWorld* World) | FinalNative+2 flags | | 0x10 |
| UVFXSubsystem* GetVFXSubsystem() | FinalNative+2 flags | | 0x08 |
| UAHVersusSequenceSubsystem* GetVersusSequenceSubsystem() | FinalNative+2 flags | | 0x08 |
| USubtitlesSubsystem* GetSubtitlesSubsystem() | FinalNative+2 flags | | 0x08 |
| UAHPSOCacheSubsystem* GetPSOCacheSubsystem() | FinalNative+2 flags | | 0x08 |
| UPolymerBombSubsystem* GetPolymerBombSubsystem(UWorld* World) | FinalNative+2 flags | | 0x10 |
| UPlayerViewControlSubsystem* GetPlayerViewControlSubsystem() | FinalNative+2 flags | | 0x08 |
| UAHPackFileSubsystem* GetPackFileSubsystem() | FinalNative+2 flags | | 0x08 |
| UMutableItemSubsystem* GetMutablePickupSubsystem(UWorld* World) | FinalNative+2 flags | | 0x10 |
| ULootSpawnSubsystem* GetLootSpawnSubsystem(UWorld* World) | FinalNative+2 flags | | 0x10 |
| UAHLicenseSubsystem* GetLicenseSubsystem() | FinalNative+2 flags | | 0x08 |
| UKnownObjectsSubsystem* GetKnownObjectsSubsystem() | FinalNative+2 flags | | 0x08 |
| UHitReactionSubsystem* GetHitReactionSubsystem() | FinalNative+2 flags | | 0x08 |
| UGameplayTrackingSubsystem* GetGameplayTrackingSubsystem() | FinalNative+2 flags | | 0x08 |
| UGameplayEventSubsystem* GetGameplayEventSubsystem() | FinalNative+2 flags | | 0x08 |
| UAHGameActivitySubsystem* GetGameActivitySubsystem() | FinalNative+2 flags | | 0x08 |
| UFightStagingSubsystem* GetFightStagingSubsystem() | FinalNative+2 flags | | 0x08 |
| UEcoSystemSubsystem* GetEcoSystemSubsystem() | FinalNative+2 flags | | 0x08 |
| UDebugSettingsSubsystem* GetDebugSettingsSubsystem() | FinalNative+2 flags | | 0x08 |
| UDeadBodyLimitSubsystem* GetDeadBodyLimitSubsystem(UWorld* World) | FinalNative+2 flags | | 0x10 |
| UDamageEventsSubsystem* GetDamageEventsSubsystem(UWorld* World) | FinalNative+2 flags | | 0x10 |
| UAHDamageCapturerSubsystem* GetDamageCapturerSubsystem(UWorld* World) | FinalNative+2 flags | | 0x10 |
| UChemicalInteractSearchSubsystem* GetChemicalInteractSearchSubsystem(UWorld* World) | FinalNative+2 flags | | 0x10 |
| UAHCharacterMovementSubsystem* GetCharacterMovementSubsystem() | FinalNative+2 flags | | 0x08 |
| UCharacterDestructibleSubsystem* GetCharacterDestructibleSubsystem(UWorld* World) | FinalNative+2 flags | | 0x10 |
| UAudioOcclusionSubsystem* GetAudioOcclusionSubsystem() | FinalNative+2 flags | | 0x08 |
| UAudioBankLoaderSubsystem* GetAudioBankLoaderSubsystem() | FinalNative+2 flags | | 0x08 |
| UAIUtilsSubsystem* GetAIUtilsSubsystem() | FinalNative+2 flags | | 0x08 |
| UAISignificanceSubsystem* GetAISignificanceSubsystem() | FinalNative+2 flags | | 0x08 |
| UAIObservationSubsystem* GetAIObservationSubsystem() | FinalNative+2 flags | | 0x08 |
| UAIDirectorSubsystem* GetAIDirectorSubsystemFromContextObject(UObject* InWorldContextObject) | FinalNative+2 flags | | 0x10 |
| UAIDirectorSubsystem* GetAIDirectorSubsystem(UWorld* World) | FinalNative+2 flags | | 0x10 |
| UAHWwiseSubsystem* GetAHWwiseSubsystem() | FinalNative+2 flags | | 0x08 |
| UAHWwiseBridgeSubsystem* GetAHWwiseBridgeSubsystem() | FinalNative+2 flags | | 0x08 |
| UAHWorldStreamingSubsystem* GetAHWorldStreamingSubsystem() | FinalNative+2 flags | | 0x08 |
| UAHWorldOriginShiftSubsystem* GetAHWorldOriginShiftSubsystem() | FinalNative+2 flags | | 0x08 |
| UAHWorldMapSubsystem* GetAHWorldMapSubsystem() | FinalNative+2 flags | | 0x08 |
| UAHRadioManagerSubsystem* GetAHRadioManagerSubsystem() | FinalNative+2 flags | | 0x08 |
| UAHLandscapeMasksSubsystem* GetAHLandscapeMasksSubsystem() | FinalNative+2 flags | | 0x08 |
| UAHGameSettingsSubsystem* GetAHGameSettingsSubsystem() | FinalNative+2 flags | | 0x08 |
| UAHComposureSubsystem* GetAHComposureSubsystem() | FinalNative+2 flags | | 0x08 |
| UAHAsyncLoaderSubsystem* GetAHAsyncLoaderSubsystem() | FinalNative+2 flags | | 0x08 |
| UAHAIPerceptionSystem* GetAHAIPerceptionSystem(UObject* WorldContextObject) | FinalNative+2 flags | | 0x10 |
| UAHActorTrackingSubsystem* GetAHActorTrackingSubsystem(UWorld* World) | FinalNative+2 flags | | 0x10 |
| UAHAchievementSubsystem* GetAchievementSubsystem() | FinalNative+2 flags | | 0x08 |