Zdexby TheHolyOneZ
4,763 classes
/Script/AtomicHeart.AHComposureSubsystem 0x0100 (256 B) align 8 inherited 0x00A0 vtable /Script/AtomicHeart
0x00x0100

Members 4

OffsetSizeNameTypeFlagsDefault
0x01bDisableAutoRunCompositionsboolProtected+6 flagstrue
0x01bShouldUseTargetResolutionboolProtected+6 flagstrue
0x00A20x06padding / unreflected
0x50CompositionsTMap<UPlayerViewportCompositingOutput*, FName>Protected+3 flags<TMap>
0x08DefaultPlayerViewportCompositingUPlayerViewportCompositingOutput*Protected+9 flagsnullptr
Inherited from UAHGameInstanceSubsystem 4
OffsetSizeNameTypeFlagsDefault
0x01bShouldBeCreatedboolProtected+7 flagsfalse
0x00410x07padding / unreflected
0x30SubsystemTickFunctionFGameInstanceSubsystemTickFunctionProtected+3 flags{}
0x10ChannelsToSubscribeTArray<bool>Protected+4 flags[]
0x00880x08padding / unreflected
0x01bShouldListenToSublevelLoadedboolProtected+7 flagsfalse
Inherited from USubsystem 1
OffsetSizeNameTypeFlagsDefault
0x01bShouldBeSaved : 1bit 0bool5 flagsfalse

Functions 3

SignatureFlagsNativeParams
void SetActiveComposition(const FName& InComposition, bool Inactive)FinalNative+1 flags0x09
void RemoveViewportOutput(const FName& InComposition)FinalNative+1 flags0x08
void AddViewportOutput(const FName& InComposition)FinalNative+1 flags0x08

Used by 1

types with a member, parameter or interface of this type