Class
UAHCharacterMovementSubsystem
: UAHGameInstanceSubsystem : UGameInstanceSubsystem : USubsystem : UObject0x00x0108
Members 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bEnabled | bool | Protected+9 flags | false | |
| 0x00A1 | 0x03 | padding / unreflected | |||
| 0x04 | NumberOfThreads | int32 | Protected+9 flags | 0 | |
| 0x00A8 | 0x60 | unreflected bytes to end of UAHCharacterMovementSubsystem | |||
Inherited from UAHGameInstanceSubsystem 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bShouldBeCreated | bool | Protected+7 flags | false | |
| 0x0041 | 0x07 | padding / unreflected | |||
| 0x30 | SubsystemTickFunction | FGameInstanceSubsystemTickFunction | Protected+3 flags | {} | |
| 0x10 | ChannelsToSubscribe | TArray<bool> | Protected+4 flags | [] | |
| 0x0088 | 0x08 | padding / unreflected | |||
| 0x01 | bShouldListenToSublevelLoaded | bool | Protected+7 flags | false | |
Inherited from USubsystem 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bShouldBeSaved : 1bit 0 | bool | 5 flags | false |
Functions 0
| Signature | Flags | Native | Params |
|---|---|---|---|
| No reflected functions. | |||