Zdexby TheHolyOneZ
4,763 classes
/Script/AtomicHeart.AdditionalLayout 0x03F0 (1,008 B) align 8 inherited 0x0328 vtable /Script/AtomicHeart
0x00x03F0

Members 13

OffsetSizeNameTypeFlagsDefault
0x03280x08padding / unreflected
0x08CassetteChangeWidgetUCassetteChangeWidget*Protected+9 flagsnullptr
0x08WeaponStatusWidgetUWeaponStatusWidget*Protected+9 flagsnullptr
0x08RageWidgetUUserWidget*Protected+9 flagsnullptr
0x08ActivatedAbilitiesContainerUPanelWidget*Protected+9 flagsnullptr
0x08LowRageContainerUPanelWidget*Protected+9 flagsnullptr
0x08ShowCassetteAnimationUWidgetAnimation*TransientProtected+7 flagsnullptr
0x04SuperAttackUpdateFrequencyfloatProtected+7 flags0.5
0x04LowEnergyTipShowTimefloatProtected+6 flags1.25
0x01SuperAttackStateEHUDSlotStateProtected+7 flagsNone
0x03690x07padding / unreflected
0x08PlayerCharacterAAHPlayerCharacter*TransientProtected+5 flagsnullptr
0x08ConsumableHealEmptyIconUTexture2D*Protected+8 flagsnullptr
0x08OverloadedIndicatorUPanelWidget*Protected+9 flagsnullptr
0x28WeaponAttackActionTagsForLowEnergyContainerFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x03B00x40unreflected bytes to end of UAdditionalLayout
Inherited from UAHBaseUserWidget 12
OffsetSizeNameTypeFlagsDefault
0x10RightStickInputEventFMulticastScriptDelegate4 flags<delegate>
0x10OnWidgetClosedFMulticastScriptDelegate4 flags<delegate>
0x08InputContextTagFGameplayTagProtected+6 flags{TagName=None}
0x01bShowCursorboolProtected+8 flagsfalse
0x01bShowCursorOnControllerboolProtected+8 flagsfalse
0x01bFocusWidgetboolProtected+8 flagstrue
0x02930x05padding / unreflected
0x28ApplyingTagsFGameplayTagContainerProtected+4 flags{GameplayTags=[], ParentTags=[]}
0x28ProhibitionTagsToOpenWidgetFGameplayTagContainerProtected+4 flags{GameplayTags=[], ParentTags=[]}
0x08WidgetTagFGameplayTagProtected+6 flags{TagName=None}
0x01bShouldSendVisibilityEventsboolProtected+8 flagsfalse
0x01bPauseGameboolProtected+8 flagsfalse
0x02F20x06padding / unreflected
0x08CursorSettingsUDA_GamepadCursorSettings*Protected+6 flagsnullptr
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01800x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequenceTickManager*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<TArray<UWidgetTree*>>Transient+2 flags[]
0x10NamedSlotBindingsTArray<UWidgetTree*>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01ED0x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F90x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<UPanelSlot*>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00BD0x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D90x27padding / unreflected
0x10NativeBindingsTArray<void>TransientProtected+2 flags[]

Functions 22

SignatureFlagsNativeParams
void UpdatePlatformLayout(bool bGamepad)EventPublic0x01
void SetShockerAbilityVisual(bool bActivated)EventProtected0x01
void SetHealingItemSwitcherVisibility(bool bShow)EventProtected0x01
void OnWeaponReloaded()FinalNative+1 flags0x00
void OnUseHealthConsumable(UTexture2D* NextConsumableIcon, int32 NextConsumableCount)EventProtected0x0C
void OnUpdateSuperChargePrice(float OutCharge)EventProtected0x04
void OnUpdateSuperAttackState(const EHUDSlotState& OutState)EventProtected0x01
void OnTotalRageChanged(int32 NumberOfNewStages)EventProtected0x04
void OnSkillRemoved(UDA_Skill* Skill, int32 SlotIndex)EventProtected0x0C
void OnSkillAdded(UDA_Skill* Skill, int32 SlotIndex)EventProtected0x0C
void OnRageSkillDeactivated(int32 SlotIndex)EventProtected0x04
void OnRageSkillActivated(int32 SlotIndex)EventProtected0x04
void OnPlayerOverloaded(bool bOverloaded)EventProtected0x01
void OnHudAbilityStarted(int32 SpecialAbilitySlotNumber)EventProtected0x04
void OnHudAbilityEnded(int32 SpecialAbilitySlotNumber)EventProtected0x04
void OnHealingItemChanged(bool bForward)EventProtected0x01
void OnAbilitiesSwapped()EventProtected0x00
void HighLightOutOfRage()EventProtected0x00
float GetSpecialAbilityConsumptionProgress(int32 SpecialAbilitySlotNumber)FinalNative+1 flags0x08
float GetShockerAbilityProgress()FinalNative+1 flags0x04
float GetRagePercent()FinalNative+1 flags0x04
float GetAbsoluteRagePercent()FinalNative+1 flags0x04

Used by 1

types with a member, parameter or interface of this type