0x00x05E0
Members 30
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | HitSettings | UDA_HitSettings* | Protected+7 flags | nullptr | |
| 0x01 | bIgnoreVelocityCoeff | bool | Protected+7 flags | true | |
| 0x0439 | 0x07 | padding / unreflected | |||
| 0x08 | RageResourceIncreaseEffect | TSubclassOf<UAHGameplayEffect> | Protected+8 flags | nullptr | |
| 0x08 | Mesh | UStaticMeshComponent* | Protected+11 flags | /Script/AtomicHeart.Default__AHBullet.Mesh | |
| 0x08 | FXComponent | UBulletFXComponent* | Protected+11 flags | /Script/AtomicHeart.Default__AHBullet.Fx | |
| 0x01 | bShouldStartFXImmediately | bool | Protected+7 flags | false | |
| 0x0459 | 0x07 | padding / unreflected | |||
| 0x28 | NoiseParameters | FNoiseParameters | Protected+4 flags | {Instigator=nullptr, Radius=3000, EmitterLocation={X=0, Y=0… | |
| 0x01 | MaterialDamageType | EVisualDamageShapeType | Protected+7 flags | Bullet | |
| 0x0489 | 0x03 | padding / unreflected | |||
| 0x04 | MaterialDamageRadius | float | Protected+7 flags | 0.15 | |
| 0x04 | MaterialDamagePower | float | Protected+7 flags | 0.75 | |
| 0x01 | DebugOnTraceEnabled | bool | Protected+7 flags | false | |
| 0x0495 | 0x03 | padding / unreflected | |||
| 0x04 | DebugOnTraceColor | FColor | Protected+7 flags | {B=255, G=0, R=0, A=255} | |
| 0x04 | DebugDrawSegmentsCount | int32 | Protected+7 flags | 4 | |
| 0x04 | DebugDrawRadius | float | Protected+7 flags | 20 | |
| 0x04 | DebugDrawDuration | float | Protected+7 flags | 10 | |
| 0x04 | DebugThickness | float | Protected+7 flags | 1 | |
| 0x01 | bCanAdjustVelocity | bool | Protected+7 flags | false | |
| 0x01 | bCheckOverlapCollision | bool | Protected+7 flags | false | |
| 0x01 | bHitCharactersOnly | bool | Protected+7 flags | true | |
| 0x04AF | 0x01 | padding / unreflected | |||
| 0x04 | OverlapRadius | float | Protected+7 flags | 5 | |
| 0x04 | ShrinkRadius | float | Protected+7 flags | 0 | |
| 0x04 | ShrinkDistance | float | Protected+7 flags | 500 | |
| 0x01 | bReflectionRequested | bool | Protected+7 flags | false | |
| 0x04BD | 0x03 | padding / unreflected | |||
| 0x10 | OnBulletTraceDelegate | FMulticastScriptDelegate | TransientProtected+3 flags | <delegate> | |
| 0x10 | OnBulletImpactDelegate | FMulticastScriptDelegate | TransientProtected+3 flags | <delegate> | |
| 0x10 | OnBulletEndPlayDelegate | FMulticastScriptDelegate | TransientProtected+3 flags | <delegate> | |
| 0x10 | OnBulletDeactivatedToPoolDelegate | FMulticastScriptDelegate | TransientProtected+3 flags | <delegate> | |
| 0x08 | BulletFXData | UDA_BulletFXs* | Protected+9 flags | nullptr | |
| 0x08 | ImpactFXData | UDA_ImpactFXs* | Protected+9 flags | nullptr | |
| 0x01 | bOverrideImpactFXData | bool | Protected+9 flags | true | |
| 0x0511 | 0xCF | unreflected bytes to end of AAHBullet | |||
Inherited from AEBBullet 84
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0C | Velocity | FVector | Net+6 flags | {X=0, Y=0, Z=0} | |
| 0x08 | RandomStream | FRandomStream | Net+4 flags | {InitialSeed=0, Seed=0} | |
| 0x01 | OwnerSafe | bool | 6 flags | false | |
| 0x01 | DebugEnabled | bool | 7 flags | false | |
| 0x0256 | 0x02 | padding / unreflected | |||
| 0x04 | DebugTrailTime | float | 7 flags | 1 | |
| 0x04 | DebugTrailWidth | float | 7 flags | 0 | |
| 0x10 | DebugTrailColorFast | FLinearColor | 7 flags | {R=0, G=1, B=0, A=1} | |
| 0x10 | DebugTrailColorSlow | FLinearColor | 7 flags | {R=1, G=0, B=0, A=1} | |
| 0x01 | DebugPooling | bool | 7 flags | false | |
| 0x0281 | 0x03 | padding / unreflected | |||
| 0x0C | Wind | FVector | 7 flags | {X=0, Y=0, Z=0} | |
| 0x01 | AtmosphereType | EEBAtmosphereType | 8 flags | AT_Constant | |
| 0x0291 | 0x03 | padding / unreflected | |||
| 0x04 | SeaLevelAirDensity | float | 7 flags | 1.21 | |
| 0x04 | SeaLevelSpeedOfSound | float | 7 flags | 34300 | |
| 0x029C | 0x04 | padding / unreflected | |||
| 0x08 | AirDensityCurve | UCurveFloat* | 7 flags | nullptr | |
| 0x01 | SpeedOfSoundVariesWithAltitude | bool | 7 flags | false | |
| 0x02A9 | 0x07 | padding / unreflected | |||
| 0x08 | SpeedOfSoundCurve | UCurveFloat* | 7 flags | nullptr | |
| 0x04 | WorldScale | float | 7 flags | 1 | |
| 0x04 | SeaLevelAirPressure | float | 8 flags | 1012.5 | |
| 0x04 | SeaLevelAirTemperature | float | 8 flags | 20 | |
| 0x04 | TemperatureLapseRate | float | 8 flags | 0.00649 | |
| 0x04 | TropopauseAltitude | float | 8 flags | 11000 | |
| 0x04 | SpecificGasConstant | float | 8 flags | 287.058 | |
| 0x0C | WorldCenterLocation | FVector | 8 flags | {X=0, Y=0, Z=0} | |
| 0x01 | SphericalAltitude | bool | 8 flags | false | |
| 0x02DD | 0x03 | padding / unreflected | |||
| 0x04 | SeaLevelRadius | float | 8 flags | 637100032 | |
| 0x01 | OverrideGravity | bool | 7 flags | false | |
| 0x02E5 | 0x03 | padding / unreflected | |||
| 0x0C | Gravity | FVector | 7 flags | {X=0, Y=0, Z=-980} | |
| 0x01 | SafeLaunch | bool | 7 flags | true | |
| 0x01 | SafeLaunchIgnoreAttachParent | bool | 7 flags | true | |
| 0x01 | SafeLaunchIgnoreAllAttached | bool | 7 flags | true | |
| 0x02F7 | 0x01 | padding / unreflected | |||
| 0x04 | SafeDelay | float | 7 flags | 1 | |
| 0x02FC | 0x04 | padding / unreflected | |||
| 0x10 | SafeLaunchIgnoredActors | TArray<bool> | 4 flags | [] | |
| 0x01 | Shotgun | bool | 7 flags | false | |
| 0x0311 | 0x03 | padding / unreflected | |||
| 0x04 | ShotCount | int32 | 7 flags | 10 | |
| 0x04 | ShotSpread | float | 7 flags | 0.01 | |
| 0x04 | ShotVelocitySpread | float | 7 flags | 0.01 | |
| 0x04 | MuzzleVelocityMin | float | 7 flags | 1e+05 | |
| 0x04 | MuzzleVelocityMax | float | 7 flags | 1e+05 | |
| 0x04 | Spread | float | 7 flags | 0 | |
| 0x04 | Mass | float | 7 flags | 0.005 | |
| 0x04 | Diameter | float | 7 flags | 0.556 | |
| 0x04 | FormFactor | float | 7 flags | 1 | |
| 0x08 | MachDragCurve | UCurveFloat* | 7 flags | nullptr | |
| 0x04 | GrazingAngleExponent | float | 7 flags | 2 | |
| 0x04 | MinPenetration | float | 7 flags | 10 | |
| 0x04 | MaxPenetration | float | 7 flags | 20 | |
| 0x04 | PenetrationNormalization | float | 7 flags | 0.5 | |
| 0x04 | PenetrationNormalizationGrazing | float | 7 flags | 0 | |
| 0x04 | PenetrationEntryAngleSpread | float | 7 flags | 0.1 | |
| 0x04 | PenetrationExitAngleSpread | float | 7 flags | 0.1 | |
| 0x04 | RicochetProbability | float | 7 flags | 0.1 | |
| 0x04 | RicochetProbabilityGrazing | float | 7 flags | 1 | |
| 0x04 | RicochetRestitution | float | 7 flags | 0.1 | |
| 0x04 | RicochetFriction | float | 7 flags | 0 | |
| 0x04 | RicochetSpread | float | 7 flags | 0.1 | |
| 0x01 | SpeedControlsRicochetProbability | bool | 7 flags | false | |
| 0x01 | AddImpulse | bool | 7 flags | true | |
| 0x0372 | 0x02 | padding / unreflected | |||
| 0x04 | ImpulseMultiplier | float | 7 flags | 1 | |
| 0x01 | DefaultPenTraceType | EPenTraceType | 7 flags | PT_BackTrace | |
| 0x0379 | 0x07 | padding / unreflected | |||
| 0x08 | MaterialResponseMap | UEBMaterialResponseMap* | 7 flags | nullptr | |
| 0x01 | MaterialDensityControlsPenetrationDepth | bool | 7 flags | true | |
| 0x01 | MaterialRestitutionControlsRicochet | bool | 7 flags | true | |
| 0x01 | ReliableReplication | bool | 7 flags | false | |
| 0x01 | AllowComponentCollisions | bool | 7 flags | false | |
| 0x01 | TraceChannel | uint8 | 7 flags | 0 | |
| 0x01 | TraceComplex | bool | 7 flags | false | |
| 0x038E | 0x02 | padding / unreflected | |||
| 0x04 | CollisionMargin | float | 7 flags | 1 | |
| 0x04 | DespawnVelocity | float | 7 flags | 100 | |
| 0x10 | IgnoredActors | TArray<bool> | 4 flags | [] | |
| 0x01 | DoFirstStepImmediately | bool | 7 flags | true | |
| 0x01 | RandomFirstStepDelta | bool | 7 flags | true | |
| 0x01 | FixedStep | bool | 7 flags | false | |
| 0x03AB | 0x01 | padding / unreflected | |||
| 0x04 | FixedStepSeconds | float | 7 flags | 0.1 | |
| 0x04 | MaxTracesPerStep | int32 | 7 flags | 8 | |
| 0x01 | Retrace | bool | 7 flags | true | |
| 0x01 | RetraceOnAnotherChannel | bool | 7 flags | false | |
| 0x01 | RetraceChannel | uint8 | 7 flags | 0 | |
| 0x01 | RotateActor | bool | 7 flags | true | |
| 0x01 | RotateRandomRoll | bool | 7 flags | true | |
| 0x01 | EnablePooling | bool | 7 flags | true | |
| 0x03BA | 0x02 | padding / unreflected | |||
| 0x04 | MaxPoolSize | int32 | 7 flags | 50 | |
| 0x04 | StartPoolSize | int32 | 7 flags | 3 | |
| 0x04 | DeadSpan | float | 7 flags | 1 | |
| 0x10 | Pooled | TArray<FActorTickFunction> | 3 flags | [] | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bHidden : 1bit 5 | bool | Net+7 flags | false | |
| 0x01 | bHiddenTemporary : 1bit 6 | bool | Transient+5 flags | false | |
| 0x01 | bTearOff : 1bit 7 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 2 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 4 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 5 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 0 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 1 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 3 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 4 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bShouldBeSaved : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bCanBeMovedToAnotherLevel : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 5 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 6 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 6 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 7 | bool | Transient+4 flags | false | |
| 0x0065 | 0x01 | padding / unreflected | |||
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | uint8 | NetTransient+5 flags | 0 | |
| 0x0069 | 0x03 | padding / unreflected | |||
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x00A8 | 0x08 | padding / unreflected | |||
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | uint8 | Net+5 flags | 3 | |
| 0x01 | NetDormancy | uint8 | 9 flags | 1 | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | uint8 | 6 flags | 0 | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 8 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x0124 | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<USceneComponent*> | Transient+2 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<TArray<TWeakObjectPtr<UChildActorComponent>>> | TransientProtected+2 flags | [] | |
| 0x0158 | 0x10 | padding / unreflected | |||
| 0x10 | Layers | TArray<TWeakObjectPtr<UChildActorComponent>> | 2 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x0180 | 0x08 | padding / unreflected | |||
| 0x10 | Tags | TArray<FMulticastScriptDelegate> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01A8 | 0x68 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<TArray<void>> | 4 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<void> | 6 flags | [] | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
| bool TryGetRequestedReflectionDirection(const FVector& OutDirection) | NativePublic | 0x0D | |
| void OnReflectionRequested() | NativeEvent+1 flags | 0x00 | |
| float GetWeaponCharge() | FinalNative+1 flags | 0x04 | |
| ARangeWeapon* GetRangeWeapon() | FinalNative+1 flags | 0x08 | |
| TArray<void> GetMeshesToHide() | NativeEvent+1 flags | 0x10 |