0x00x0138
Members 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | SceneCaptureActorTemplate | TSubclassOf<AActor> | Protected+8 flags | nullptr | |
| 0x08 | UnwrapMaterialTemplate | UMaterial* | Protected+7 flags | nullptr | |
| 0x0C | ZOffset | FVector | Protected+9 flags | {X=0, Y=0, Z=-10000} | |
| 0x04 | CaptureOrthoWidth | float | Protected+9 flags | 500 | |
| 0x04 | CapturedMeshCullDistance | float | Protected+9 flags | 1e+07 | |
| 0x0C | UnwrapMaterialCaptureOffset | FVector | Protected+9 flags | {X=0, Y=0, Z=-300} | |
| 0x04 | MaxDamagedComponentsPerTick | int32 | Protected+7 flags | 0 | |
| 0x04 | MaxHoleHits | int32 | Protected+7 flags | 10 | |
| 0x04 | MaxCutHits | int32 | Protected+7 flags | 6 | |
| 0x04 | MaxBurnHits | int32 | Protected+7 flags | 4 | |
| 0x04 | CutHitTweakSteps | int32 | Protected+7 flags | 4 | |
| 0x00D4 | 0x04 | padding / unreflected | |||
| 0x08 | SettingsPerSkeletalMesh | UDA_DamageCapturerSettingsPerMesh* | Protected+7 flags | nullptr | |
| 0x00E0 | 0x40 | padding / unreflected | |||
| 0x08 | UnwrapMaterial | UMaterialInstanceDynamic* | 10 flags | nullptr | |
| 0x08 | SceneCaptureActor | AActor* | Transient+5 flags | nullptr | |
| 0x08 | SceneCapture | USceneCaptureComponent2D* | Transient+11 flags | nullptr | |
Inherited from UAHWorldSubsystem 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bShouldBeCreated | bool | Protected+7 flags | false | |
| 0x01 | bShouldBeFullyInitializedAfterGameIsLoaded | bool | Protected+7 flags | false | |
| 0x0052 | 0x06 | padding / unreflected | |||
| 0x30 | SubsystemTickFunction | FWorldSubsystemTickFunction | Protected+3 flags | {} | |
| 0x01 | bShouldListenToSublevelLoaded | bool | Protected+7 flags | false | |
Inherited from USubsystem 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bShouldBeSaved : 1bit 0 | bool | 5 flags | false |
Functions 2
| Signature | Flags | Native | Params |
|---|---|---|---|
| bool GetSettingsForMesh(USkeletalMesh* Mesh, FDamageCapturerSkeletalMeshSettings& OutSettings) | FinalNative+1 flags | 0x61 | |
| void GenerateMaterialParametersFromHit(FVisualDamageHitInfo& Hit, FDamageCapturerMaterialSlotSettings& SlotSettings, TMap<TMap<FName, void>, FName>& OutScalarParameters, TMap<FName, void>& OutVectorParameters) | EventProtected | 0x118 |