Zdexby TheHolyOneZ
4,763 classes
Class

ULootSpawnSubsystem

: UAHWorldSubsystem : UWorldSubsystem : USubsystem : UObject
/Script/AtomicHeart.LootSpawnSubsystem 0x0178 (376 B) align 8 inherited 0x0090 vtable /Script/AtomicHeart
0x00x0178

Members 3

OffsetSizeNameTypeFlagsDefault
0x00900x10padding / unreflected
0x04LootBoxDistanceUpdatePeriodfloatProtected+7 flags2.71828
0x04LootBoxSpawnSquaredDistancefloatProtected+7 flags6e+06
0x50LootBoxSpawnSquaredDistanceOverrideTMap<bool, EEntitlements>Protected+3 flags<TMap>
0x00F80x80unreflected bytes to end of ULootSpawnSubsystem
Inherited from UAHWorldSubsystem 4
OffsetSizeNameTypeFlagsDefault
0x01bShouldBeCreatedboolProtected+7 flagsfalse
0x01bShouldBeFullyInitializedAfterGameIsLoadedboolProtected+7 flagsfalse
0x00520x06padding / unreflected
0x30SubsystemTickFunctionFWorldSubsystemTickFunctionProtected+3 flags{}
0x01bShouldListenToSublevelLoadedboolProtected+7 flagsfalse
Inherited from USubsystem 1
OffsetSizeNameTypeFlagsDefault
0x01bShouldBeSaved : 1bit 0bool5 flagsfalse

Functions 2

SignatureFlagsNativeParams
void ReturnItemToPool(AAHPickupableItem* UsedItem)FinalNative+1 flags0x08
void OnItemEndPlay(AActor* Actor, uint8 EndPlayReason)FinalNative+1 flags0x09

Subclasses 1

Used by 1

types with a member, parameter or interface of this type