| 0x18 | AbilitySystemGlobalsClassName | FSoftClassPath | 4 flags | {} |
| 0x0048 | 0x28 | padding / unreflected |
| 0x08 | ActivateFailIsDeadTag | FGameplayTag | 3 flags | {TagName=None} |
| 0x08 | ActivateFailIsDeadName | FName | 6 flags | None |
| 0x08 | ActivateFailCooldownTag | FGameplayTag | 3 flags | {TagName=None} |
| 0x08 | ActivateFailCooldownName | FName | 6 flags | None |
| 0x08 | ActivateFailCostTag | FGameplayTag | 3 flags | {TagName=None} |
| 0x08 | ActivateFailCostName | FName | 6 flags | None |
| 0x08 | ActivateFailTagsBlockedTag | FGameplayTag | 3 flags | {TagName=None} |
| 0x08 | ActivateFailTagsBlockedName | FName | 6 flags | None |
| 0x08 | ActivateFailTagsMissingTag | FGameplayTag | 3 flags | {TagName=None} |
| 0x08 | ActivateFailTagsMissingName | FName | 6 flags | None |
| 0x08 | ActivateFailNetworkingTag | FGameplayTag | 3 flags | {TagName=None} |
| 0x08 | ActivateFailNetworkingName | FName | 6 flags | None |
| 0x04 | MinimalReplicationTagCountBits | int32 | 6 flags | 5 |
| 0x00D4 | 0x04 | padding / unreflected |
| 0x10 | TargetDataStructCache | FNetSerializeScriptStructCache | 1 flags | {ScriptStructs=[]} |
| 0x01 | bAllowGameplayModEvaluationChannels | bool | Protected+6 flags | false |
| 0x01 | DefaultGameplayModEvaluationChannel | EGameplayModEvaluationChannel | Protected+6 flags | Channel0 |
| 0x00EA | 0x02 | padding / unreflected |
| 0x50 | GameplayModEvaluationChannelAliases[10] | FName | Protected+6 flags | None |
| 0x013C | 0x04 | padding / unreflected |
| 0x18 | GlobalCurveTableName | FSoftObjectPath | Protected+4 flags | {AssetPathName=None, SubPathString=""} |
| 0x08 | GlobalCurveTable | UCurveTable* | Protected+5 flags | nullptr |
| 0x18 | GlobalAttributeMetaDataTableName | FSoftObjectPath | Protected+4 flags | {AssetPathName=None, SubPathString=""} |
| 0x08 | GlobalAttributeMetaDataTable | UDataTable* | Protected+5 flags | nullptr |
| 0x18 | GlobalAttributeSetDefaultsTableName | FSoftObjectPath | Protected+4 flags | {AssetPathName=None, SubPathString=""} |
| 0x10 | GlobalAttributeSetDefaultsTableNames | TArray<TArray<FSoftObjectPath>> | Protected+3 flags | [] |
| 0x10 | GlobalAttributeDefaultsTables | TArray<FSoftObjectPath> | Protected+2 flags | [] |
| 0x18 | GlobalGameplayCueManagerClass | FSoftObjectPath | Protected+4 flags | {AssetPathName=None, SubPathString=""} |
| 0x18 | GlobalGameplayCueManagerName | FSoftObjectPath | Protected+4 flags | {AssetPathName=None, SubPathString=""} |
| 0x10 | GameplayCueNotifyPaths | TArray<FSoftObjectPath> | Protected+3 flags | [3 items] |
| 0x18 | GameplayTagResponseTableName | FSoftObjectPath | Protected+4 flags | {AssetPathName=None, SubPathString=""} |
| 0x08 | GameplayTagResponseTable | UGameplayTagReponseTable* | Protected+5 flags | nullptr |
| 0x01 | PredictTargetGameplayEffects | bool | Protected+6 flags | true |
| 0x0219 | 0x07 | padding / unreflected |
| 0x08 | GlobalGameplayCueManager | UGameplayCueManager* | Protected+5 flags | nullptr |
| 0x0228 | 0x40 | unreflected bytes to end of UAbilitySystemGlobals |