Class
UAbilityTask_ApplyRootMotionRadialForce
: UAbilityTask_ApplyRootMotion_Base : UAbilityTask : UGameplayTask : UObject0x00x0118
Members 13
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnFinish | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0C | Location | FVector | NetProtected+5 flags | {X=0, Y=0, Z=0} | |
| 0x00DC | 0x04 | padding / unreflected | |||
| 0x08 | LocationActor | AActor* | NetProtected+5 flags | nullptr | |
| 0x04 | Strength | float | NetProtected+5 flags | 0 | |
| 0x04 | Duration | float | NetProtected+5 flags | 0 | |
| 0x04 | Radius | float | NetProtected+5 flags | 0 | |
| 0x01 | bIsPush | bool | NetProtected+5 flags | false | |
| 0x01 | bIsAdditive | bool | NetProtected+5 flags | false | |
| 0x01 | bNoZForce | bool | NetProtected+5 flags | false | |
| 0x00F7 | 0x01 | padding / unreflected | |||
| 0x08 | StrengthDistanceFalloff | UCurveFloat* | NetProtected+5 flags | nullptr | |
| 0x08 | StrengthOverTime | UCurveFloat* | NetProtected+5 flags | nullptr | |
| 0x01 | bUseFixedWorldDirection | bool | NetProtected+5 flags | false | |
| 0x0109 | 0x03 | padding / unreflected | |||
| 0x0C | FixedWorldDirection | FRotator | NetProtected+4 flags | {Pitch=0, Yaw=0, Roll=0} | |
Inherited from UAbilityTask_ApplyRootMotion_Base 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | ForceName | FName | NetProtected+5 flags | None | |
| 0x01 | FinishVelocityMode | ERootMotionFinishVelocityMode | NetProtected+5 flags | MaintainLastRootMotionVelocity | |
| 0x0091 | 0x03 | padding / unreflected | |||
| 0x0C | FinishSetVelocity | FVector | NetProtected+5 flags | {X=0, Y=0, Z=0} | |
| 0x04 | FinishClampVelocity | float | NetProtected+5 flags | 0 | |
| 0x00A4 | 0x04 | padding / unreflected | |||
| 0x08 | MovementComponent | UCharacterMovementComponent* | Protected+7 flags | nullptr | |
Inherited from UAbilityTask 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Ability | UGameplayAbility* | 5 flags | nullptr | |
| 0x08 | AbilitySystemComponent | UAbilitySystemComponent* | 7 flags | nullptr |
Inherited from UGameplayTask 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | InstanceName | FName | Protected+5 flags | None | |
| 0x0040 | 0x02 | padding / unreflected | |||
| 0x01 | ResourceOverlapPolicy | ETaskResourceOverlapPolicy | Protected+6 flags | StartOnTop | |
| 0x0043 | 0x25 | padding / unreflected | |||
| 0x08 | ChildTask | UGameplayTask* | Protected+5 flags | nullptr | |
Functions 1
| Signature | Flags | Native | Params |
|---|---|---|---|
| UAbilityTask_ApplyRootMotionRadialForce* ApplyRootMotionRadialForce(UGameplayAbility* OwningAbility, const FName& TaskInstanceName, const FVector& Location, AActor* LocationActor, float Strength, float Duration, float Radius, bool bIsPush, bool bIsAdditive, bool bNoZForce, UCurveFloat* StrengthDistanceFalloff, UCurveFloat* StrengthOverTime, bool bUseFixedWorldDirection, const FRotator& FixedWorldDirection, const ERootMotionFinishVelocityMode& VelocityOnFinishMode, const FVector& SetVelocityOnFinish, float ClampVelocityOnFinish) | FinalNative+2 flags | 0x78 |