| 0x00A0 | 0x08 | padding / unreflected |
| 0x04 | InterpolationSpeed | float | Protected+7 flags | 2 |
| 0x04 | InterpolationThreshold | float | Protected+7 flags | 0.2 |
| 0x08 | AIStatusContainerWidgetTemplate | TSubclassOf<UUserWidget> | Protected+8 flags | nullptr |
| 0x08 | DebugWidgetTemplate | TSubclassOf<UUserWidget> | Protected+8 flags | nullptr |
| 0x04 | WidgetPoolMax | int32 | Protected+7 flags | 20 |
| 0x00C4 | 0x04 | padding / unreflected |
| 0x28 | StealthIndicatorCharactersBan | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} |
| 0x08 | DefaultActorSignificanceComponentTemplate | TSubclassOf<UAHSignificanceComponent> | Protected+8 flags | nullptr |
| 0x50 | AssociatedSignificanceComponentsMap | TMap<TArray<float>, TSubclassOf<AActor>> | Protected+4 flags | <TMap> |
| 0x04 | ActorsProcessingBudget | float | Protected+7 flags | 2 |
| 0x01 | bForceSingleThreaded | bool | Protected+7 flags | false |
| 0x01 | bAddSignificanceToPhysicalActors | bool | Protected+7 flags | false |
| 0x01 | bAsyncLoadSignificanceAsset | bool | Protected+7 flags | true |
| 0x01 | AsyncLoadPrioritySignificanceAsset | EAsyncLoadPriority | Protected+7 flags | High |
| 0x04 | ApplySignificanceBudget | float | Protected+7 flags | 2 |
| 0x0164 | 0x14 | padding / unreflected |
| 0x50 | WidgetInterpolators | TMap<TArray<TMap<bool, TWeakObjectPtr<UObject>>>, TWeakObjectPtr<AAHAICharacter>> | 1 flags | <TMap> |
| 0x01C8 | 0x88 | padding / unreflected |
| 0x10 | StreamingLevels | TArray<TMap<bool, TWeakObjectPtr<UObject>>> | Transient+2 flags | [] |
| 0x0260 | 0x18 | padding / unreflected |
| 0x50 | AssociatedDebugWidgets | TMap<bool, TWeakObjectPtr<UObject>> | Transient+3 flags | <TMap> |
| 0x02C8 | 0x98 | unreflected bytes to end of UAISignificanceSubsystem |