Zdexby TheHolyOneZ
4,763 classes
/Script/AtomicHeart.AHAbilitySystemComponent 0x13E8 (5,096 B) align 8 inherited 0x1398 vtable /Script/AtomicHeart
0x00x13E8

Members 3

OffsetSizeNameTypeFlagsDefault
0x10OnAbilitySystemComponentTickFMulticastScriptDelegate4 flags<delegate>
0x10K2_AbilitySystemComponentTagChangedDelegateFMulticastScriptDelegate4 flags<delegate>
0x01bEnableSpecialAbilitiesUniqueCostFlowboolProtected+6 flagsfalse
0x13B90x2Funreflected bytes to end of UAHAbilitySystemComponent
Inherited from UAbilitySystemComponent 26
OffsetSizeNameTypeFlagsDefault
0x10DefaultStartingDataTArray<TArray<FName>>3 flags[]
0x10SpawnedAttributesTArray<FName>Net+4 flags[]
0x08AffectedAnimInstanceTagFName7 flagsNone
0x01780x198padding / unreflected
0x04OutgoingDurationfloat5 flags0
0x04IncomingDurationfloat5 flags0
0x03180x28padding / unreflected
0x10ClientDebugStringsTArray<TArray<bool>>NetRepNotify+2 flags[]
0x10ServerDebugStringsTArray<bool>NetRepNotify+2 flags[]
0x03600x58padding / unreflected
0x01UserAbilityActivationInhibitedbool5 flagsfalse
0x01ReplicationProxyEnabledbool5 flagsfalse
0x01bSuppressGrantAbilitybool5 flagsfalse
0x01bSuppressGameplayCuesbool5 flagsfalse
0x03BC0x04padding / unreflected
0x10SpawnedTargetActorsTArray<AActor*>2 flags[]
0x03D00x28padding / unreflected
0x08OwnerActorAActor*NetRepNotify+5 flagsnullptr
0x08AvatarActorAActor*NetRepNotify+5 flagsnullptr
0x04080x10padding / unreflected
0x120ActivatableAbilitiesFGameplayAbilitySpecContainerNetRepNotify+5 flags{Items=[], Owner=nullptr}
0x05380x30padding / unreflected
0x10AllReplicatedInstancedAbilitiesTArray<FGameplayAbilityRepAnimMontage>Protected+2 flags[]
0x05780x210padding / unreflected
0x30RepAnimMontageInfoFGameplayAbilityRepAnimMontageNetRepNotify+3 flags{AnimMontage=nullptr, PlayRate=0, Position=0, BlendTime=0, …
0x01bCachedIsNetSimulatedboolProtected+5 flagsfalse
0x01bPendingMontageRepboolProtected+5 flagsfalse
0x07BA0x06padding / unreflected
0x28LocalAnimMontageInfoFGameplayAbilityLocalAnimMontageProtected+2 flags{AnimMontage=nullptr, PlayBit=false, PredictionKey={Predict…
0x07E80xA0padding / unreflected
0x498ActiveGameplayEffectsFActiveGameplayEffectsContainerNetProtected+1 flags{GameplayEffects_Internal=[], ApplicationImmunityQueryEffec…
0x128ActiveGameplayCuesFActiveGameplayCueContainerNetProtected+2 flags{GameplayCues=[], Owner=nullptr}
0x128MinimalReplicationGameplayCuesFActiveGameplayCueContainerNetProtected+2 flags{GameplayCues=[], Owner=nullptr}
0x0F700x140padding / unreflected
0x10BlockedAbilityBindingsTArray<FMinimalReplicationTagCountMap>NetTransient+3 flags[]
0x10C00x140padding / unreflected
0x60MinimalReplicationTagsFMinimalReplicationTagCountMapNetProtected+2 flags{Owner=nullptr}
0x12600x20padding / unreflected
0x118ReplicatedPredictionKeyMapFReplicatedPredictionKeyMapNet+1 flags{PredictionKeys=[32 items]}
Inherited from UGameplayTasksComponent 6
OffsetSizeNameTypeFlagsDefault
0x01bIsNetDirty : 1bit 1bool3 flagsfalse
0x00DD0x03padding / unreflected
0x10SimulatedTasksTArray<TArray<TArray<TArray<FMulticastScriptDelegate>>>>NetRepNotify+3 flags[]
0x10TaskPriorityQueueTArray<TArray<TArray<FMulticastScriptDelegate>>>Protected+2 flags[]
0x01000x10padding / unreflected
0x10TickingTasksTArray<TArray<FMulticastScriptDelegate>>Protected+2 flags[]
0x10KnownTasksTArray<FMulticastScriptDelegate>TransientProtected+2 flags[]
0x10OnClaimedResourcesChangeFMulticastScriptDelegate4 flags<delegate>
Inherited from UActorComponent 17
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<TArray<int32>>4 flags[]
0x10AssetUserDataTArray<int32>Protected+6 flags[]
0x00880x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicates : 1bit 4boolNet+7 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 5bool6 flagsfalse
0x01bShouldBeSaved : 1bit 7bool5 flagsfalse
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x00970x01padding / unreflected
0x10UCSModifiedPropertiesTArray<FString>2 flags[]
0x10ActorComponentKeyFString3 flags""

Functions 3

SignatureFlagsNativeParams
void K2_UnsubscribeFromGameplayTagEvent(FGameplayTag& Tag, uint8 EventType)FinalNative+1 flags0x09
void K2_SubscribeToGameplayTagEvent(FGameplayTag& Tag, uint8 EventType)FinalNative+1 flags0x09
bool K2_GiveAbilityByClass(TSubclassOf<UGameplayAbility> AbilityToActivate)FinalNative+1 flags0x09

Used by 1

types with a member, parameter or interface of this type