Zdexby TheHolyOneZ
4,763 classes
Class

UAbilityTask_MoveToLocation

: UAbilityTask : UGameplayTask : UObject
/Script/GameplayAbilities.AbilityTask_MoveToLocation 0x00D0 (208 B) align 8 inherited 0x0088 vtable /Script/GameplayAbilities
0x00x00D0

Members 6

OffsetSizeNameTypeFlagsDefault
0x10OnTargetLocationReachedFMulticastScriptDelegate4 flags<delegate>
0x00980x04padding / unreflected
0x0CStartLocationFVectorNetProtected+5 flags{X=0, Y=0, Z=0}
0x0CTargetLocationFVectorNetProtected+5 flags{X=0, Y=0, Z=0}
0x04DurationOfMovementfloatNetProtected+5 flags0
0x00B80x08padding / unreflected
0x08LerpCurveUCurveFloat*NetProtected+5 flagsnullptr
0x08LerpCurveVectorUCurveVector*NetProtected+5 flagsnullptr
Inherited from UAbilityTask 2
OffsetSizeNameTypeFlagsDefault
0x08AbilityUGameplayAbility*5 flagsnullptr
0x08AbilitySystemComponentUAbilitySystemComponent*7 flagsnullptr
Inherited from UGameplayTask 3
OffsetSizeNameTypeFlagsDefault
0x08InstanceNameFNameProtected+5 flagsNone
0x00400x02padding / unreflected
0x01ResourceOverlapPolicyETaskResourceOverlapPolicyProtected+6 flagsStartOnTop
0x00430x25padding / unreflected
0x08ChildTaskUGameplayTask*Protected+5 flagsnullptr

Functions 1

SignatureFlagsNativeParams
UAbilityTask_MoveToLocation* MoveToLocation(UGameplayAbility* OwningAbility, const FName& TaskInstanceName, const FVector& Location, float Duration, UCurveFloat* OptionalInterpolationCurve, UCurveVector* OptionalVectorInterpolationCurve)FinalNative+2 flags0x38