Class
UAudioBankLoaderSubsystem
: UAHEngineSubsystem : UEngineSubsystem : UDynamicSubsystem : USubsystem : UObject0x00x0160
Members 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x50 | AudioBankLoaders | TMap<TSet<UAkAudioBank*>, UAkAudioBank*> | Transient+1 flags | <TMap> | |
| 0x50 | PreloadedAudioBanks | TSet<UAkAudioBank*> | Transient+1 flags | <TSet> | |
| 0x08 | Asset | UDA_AudioBankLoaderSubsystem* | Transient+5 flags | nullptr | |
| 0x08 | DebugDisplayWidget | UDebugTextWidget* | Transient+7 flags | nullptr | |
| 0x0138 | 0x28 | unreflected bytes to end of UAudioBankLoaderSubsystem | |||
Inherited from UAHEngineSubsystem 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x38 | SubsystemTickFunction | FEngineSubsystemTickFunction | Protected+1 flags | {bTickInEditor=false} |
Inherited from USubsystem 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bShouldBeSaved : 1bit 0 | bool | 5 flags | false |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
| void RemoveBankListener(UAkAudioBank* AudioBank, UObject* Listener) | FinalNative+1 flags | 0x10 | |
| void OnLoadingWidgetHide(FGameplayEvent& Event) | FinalNative+1 flags | 0xA8 | |
| bool IsBankLoaded(UAkAudioBank* AudioBank) | FinalNative+1 flags | 0x09 | |
| void AddBankListener(UAkAudioBank* AudioBank, UObject* Listener) | FinalNative+1 flags | 0x10 |