Zdexby TheHolyOneZ
4,763 classes
Class

UAudioBankLoaderSubsystem

: UAHEngineSubsystem : UEngineSubsystem : UDynamicSubsystem : USubsystem : UObject
/Script/AtomicHeart.AudioBankLoaderSubsystem 0x0160 (352 B) align 8 inherited 0x0088 vtable /Script/AtomicHeart
0x00x0160

Members 4

OffsetSizeNameTypeFlagsDefault
0x50AudioBankLoadersTMap<TSet<UAkAudioBank*>, UAkAudioBank*>Transient+1 flags<TMap>
0x50PreloadedAudioBanksTSet<UAkAudioBank*>Transient+1 flags<TSet>
0x08AssetUDA_AudioBankLoaderSubsystem*Transient+5 flagsnullptr
0x08DebugDisplayWidgetUDebugTextWidget*Transient+7 flagsnullptr
0x01380x28unreflected bytes to end of UAudioBankLoaderSubsystem
Inherited from UAHEngineSubsystem 1
OffsetSizeNameTypeFlagsDefault
0x38SubsystemTickFunctionFEngineSubsystemTickFunctionProtected+1 flags{bTickInEditor=false}
Inherited from USubsystem 1
OffsetSizeNameTypeFlagsDefault
0x01bShouldBeSaved : 1bit 0bool5 flagsfalse

Functions 4

SignatureFlagsNativeParams
void RemoveBankListener(UAkAudioBank* AudioBank, UObject* Listener)FinalNative+1 flags0x10
void OnLoadingWidgetHide(FGameplayEvent& Event)FinalNative+1 flags0xA8
bool IsBankLoaded(UAkAudioBank* AudioBank)FinalNative+1 flags0x09
void AddBankListener(UAkAudioBank* AudioBank, UObject* Listener)FinalNative+1 flags0x10

Used by 1

types with a member, parameter or interface of this type