| bool TryActualizeSignificance(AActor* InActor) | FinalNative+2 flags | | 0x09 |
| void SetOverrideMaxSignificanceLevelForSource(AActor* InActor, UObject* Source, const ESignificanceLevels& MaxLevel) | FinalNative+2 flags | | 0x11 |
| void ResetOverrideMaxSignificanceLevelForSource(AActor* InActor, UObject* Source) | FinalNative+2 flags | | 0x10 |
| void ResetOverrideMaxSignificanceLevel(AActor* InActor) | FinalNative+2 flags | | 0x08 |
| void ResetActivateThreshold(AActor* InActor, const ESignificanceLevels& InSignificanceLevel) | FinalNative+2 flags | | 0x09 |
| void OverrideActivateThreshold(AActor* InActor, const ESignificanceLevels& InSignificanceLevel, float InActivateThreshold) | FinalNative+2 flags | | 0x10 |
| bool GetWasRecentlyRendered(UPrimitiveComponent* PrimitiveComponent) | FinalNative+2 flags | | 0x09 |
| float GetPrimitiveScreenSize(UPrimitiveComponent* InPrimitiveComponent, FTransform& InViewpoint) | FinalNative+2 flags | | 0x44 |
| bool GenerateActorComponentHash(UActorComponent* InActorComponent, const FString& OutHash) | FinalNative+2 flags | | 0x19 |