0x00x0030
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| No reflected members. | |||||
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
| void OnDeserializeSubsystem() | NativeEvent+1 flags | 0x00 | |
| void OnDeserializeComponent() | NativeEvent+1 flags | 0x00 | |
| void OnDeserializeActor() | NativeEvent+1 flags | 0x00 | |
| void OnBeforeSerializeActor() | NativeEvent+1 flags | 0x00 |
Used by 37
types with a member, parameter or interface of this typeUAHAchievementSubsystemUAHAutomaticDoorsComponentAAHBaseCharacterAAHBoobyTrapUAHBreakableGlassComponentUAHDestructibleWheelUAHFlameComponentUAHHealthComponentUAHInventoryAAHLootBoxBaseUAHMaterialManagerComponentUAHNewGamePlusComponentAAHPickupableItemAAHWheeledVehicleAAHWwiseAcousticPortalAAISpawnerActorUAnimatedSpawnerComponentABudgetingActorABusaCorpseUCharacterSkillsComponentUDamageableMaterialComponentUDismembermentComponentUEcoSystemComponentAEcosystemRetranslatorUGameplayAudioComponentAGameplayTriggerAInteractiveObjectULootBoxComponentUPlayerEquipmentComponentAPlayerTriggerVolumeURageComponentURepairableComponentURepairSlotComponentASpawnerActorUVoiceAssistantComponentAWorldStreamingVolumeUWwiseRadioSubsystem