implements IAHSaveExtensionInterface
0x00x0268
Members 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0130 | 0x08 | padding / unreflected | |||
| 0x70 | PrimaryMeshDamageState | FDamageablePrimaryMeshState | Protected+2 flags | {SlotStateMap=<TMap>} | |
| 0x78 | SecondaryMeshDamageState | FDamageableSecondaryMeshState | Protected+2 flags | {ComponentState=None, SlotToRenderTargetMap=<TMap>} | |
| 0x04 | RenderTargetFadeTimerTickRate | float | Protected+6 flags | 0.02 | |
| 0x0224 | 0x44 | unreflected bytes to end of UDamageableMaterialComponent | |||
Inherited from UAHCharacterComponent 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bSubscribeOnOwnerCharacterEvents | bool | Protected+7 flags | false | |
| 0x00D1 | 0x07 | padding / unreflected | |||
| 0x50 | CharacterEventsToSubscribeTo | TSet<AHCharacterEventType> | Protected+3 flags | <TSet> | |
Inherited from UActorComponent 17
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<TArray<int32>> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<int32> | Protected+6 flags | [] | |
| 0x0088 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bShouldBeSaved : 1bit 7 | bool | 5 flags | false | |
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0097 | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FString> | 2 flags | [] | |
| 0x10 | ActorComponentKey | FString | 3 flags | "" | |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
| void RegisterVisualDamageViaDamageEventsSubsystem(AAHBaseCharacter* TargetCharacter, const EVisualDamageShapeType& Type, const EBulletMaterialDamageType& MaterialImpact, const FVector& Point, float Radius, float Power, float FlameHeight) | FinalNative+2 flags | 0x24 | |
| void RegisterVisualDamage(AAHBaseCharacter* TargetCharacter, const EVisualDamageShapeType& Type, const EBulletMaterialDamageType& MaterialImpact, const FVector& Point, float Radius, float Power, float FlameHeight) | FinalNative+2 flags | 0x24 | |
| void RegisterDamage(FVisualDamageHitInfo& Hit, const ESkeletalMeshType& MeshType) | FinalNative+1 flags | 0x3D | |
| void OnSecondaryMeshDestroyed() | FinalNative+1 flags | 0x00 | |
| void OnMaterialDestroyed(int32 SlotIndex) | FinalNative+1 flags | 0x04 | |
| void OnMaterialCreated(int32 SlotIndex) | FinalNative+1 flags | 0x04 |