implements IAHSaveExtensionInterface
0x00x0280
Members 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0130 | 0x08 | padding / unreflected | |||
| 0x08 | ThemesSettings | UDA_AudioThemesSettings* | Protected+7 flags | nullptr | |
| 0x50 | ThemesSettingsToDLC | TMap<UDA_AudioEventResponseArray*, EEntitlements> | Protected+3 flags | <TMap> | |
| 0x08 | GameplayEventResponses | UDA_AudioEventResponseArray* | Protected+7 flags | nullptr | |
| 0x08 | ParentParameterGameplayTag | FGameplayTag | Protected+5 flags | {TagName=None} | |
| 0x08 | ParameterTypeGameplayTag | FGameplayTag | Protected+5 flags | {TagName=None} | |
| 0x08 | CombatStatusTag | FGameplayTag | Protected+5 flags | {TagName=None} | |
| 0x50 | Themes | TMap<int32, FGameplayTag> | Transient+1 flags | <TMap> | |
| 0x04 | ThemesSavedNumber | int32 | 6 flags | 0 | |
| 0x0204 | 0x04 | padding / unreflected | |||
| 0x10 | ThemesSavedData | TArray<UDA_AudioThemesSettings*> | 3 flags | [] | |
| 0x08 | CurrentThemesSettings | UDA_AudioThemesSettings* | 6 flags | nullptr | |
| 0x0220 | 0x08 | padding / unreflected | |||
| 0x08 | StoredParameterGameplayTag | FGameplayTag | 4 flags | {TagName=None} | |
| 0x0230 | 0x50 | unreflected bytes to end of UGameplayAudioComponent | |||
Inherited from UAHCharacterComponent 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bSubscribeOnOwnerCharacterEvents | bool | Protected+7 flags | false | |
| 0x00D1 | 0x07 | padding / unreflected | |||
| 0x50 | CharacterEventsToSubscribeTo | TSet<AHCharacterEventType> | Protected+3 flags | <TSet> | |
Inherited from UActorComponent 17
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<TArray<int32>> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<int32> | Protected+6 flags | [] | |
| 0x0088 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bShouldBeSaved : 1bit 7 | bool | 5 flags | false | |
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0097 | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FString> | 2 flags | [] | |
| 0x10 | ActorComponentKey | FString | 3 flags | "" | |
Functions 22
| Signature | Flags | Native | Params |
|---|---|---|---|
| void TryPostSavedGameplayEvent() | FinalNative+1 flags | 0x00 | |
| bool TryActivateTheme(const FGameplayTag& NewThemeTag) | FinalNative+1 flags | 0x09 | |
| bool TryActivateFallbackTheme() | FinalNative+1 flags | 0x01 | |
| void RemoveThemeParameter(const FAudioThemeParameter& ThemeParameter) | FinalNative+1 flags | 0x40 | |
| void PlayWwiseAuxiliarySound(FAHWwiseEventContainer& EventContainer) | FinalNative+1 flags | 0xA0 | |
| void OnThemeMusicSyncReceived(FAHWwisePlayingEventInfo& EventInfo, const EAkCallbackType& CallbackType, FAkSegmentInfo& SegmentInfo, const FString& UserCueName) | FinalNative+1 flags | 0x58 | |
| void OnThemeMusicPlayStartedReceived(FAHWwisePlayingEventInfo& EventInfo) | FinalNative+1 flags | 0x20 | |
| void OnThemeMarkerReceived(FAHWwisePlayingEventInfo& EventInfo, const FString& Marker) | FinalNative+1 flags | 0x30 | |
| void OnGameplayEvent(FGameplayEvent& Event) | FinalNative+1 flags | 0xA8 | |
| void OnCombatAudioStatusChanged(bool bStatusActive) | FinalNative+1 flags | 0x01 | |
| void K2_OnThemeMusicSyncReceived(FAHWwisePlayingEventInfo& EventInfo, const EAkCallbackType& CallbackType, FAkSegmentInfo& SegmentInfo, const FString& UserCueName) | EventProtected | 0x58 | |
| void K2_OnThemeMusicPlayStartedReceived(FAHWwisePlayingEventInfo& EventInfo) | EventProtected | 0x20 | |
| void K2_OnThemeMarkerReceived(FAHWwisePlayingEventInfo& EventInfo, const FString& Marker) | EventProtected | 0x30 | |
| void K2_OnGameplayEvent(FGameplayEvent& Event) | EventProtected | 0xA8 | |
| void K2_OnCombatAudioStatusChanged(bool bStatusActive) | EventProtected | 0x01 | |
| UAHWwiseComponent* GetWwiseThemeComponent() | FinalNative+1 flags | 0x08 | |
| UDA_AudioThemesSettings* GetThemesSettings() | FinalNative+1 flags | 0x08 | |
| FGameplayTag GetCurrentThemeTag() | FinalNative+1 flags | 0x08 | |
| UGameplayAudioTheme* GetCurrentTheme() | FinalNative+1 flags | 0x08 | |
| void EndTheme(const FGameplayTag& EndThemeTag) | FinalNative+1 flags | 0x08 | |
| void CancelTheme(const FGameplayTag& CancelThemeTag) | FinalNative+1 flags | 0x08 | |
| void ApplyThemeParameter(const FAudioThemeParameter& ThemeParameter) | FinalNative+1 flags | 0x40 |