Class
UPlayerEquipmentComponent
: UEquipmentComponent : UAHCharacterComponent : UActorComponent : UObjectimplements IAHSaveExtensionInterface
0x00x0468
Members 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0208 | 0x08 | padding / unreflected | |||
| 0x10 | AutoEquipCategories | TArray<UDA_ItemBase*> | 3 flags | [] | |
| 0x08 | DefaultEquippedItem | UDA_ItemBase* | 9 flags | nullptr | |
| 0x10 | DebugEquipedItems | TArray<TMap<TMap<AEquipableItem*, AEquipableItem*>, int64>> | 6 flags | [] | |
| 0x0238 | 0x58 | padding / unreflected | |||
| 0x50 | WorldActorsById | TMap<TMap<AEquipableItem*, AEquipableItem*>, int64> | Transient+1 flags | <TMap> | |
| 0x50 | WorldActorsIdsByItem | TMap<AEquipableItem*, AEquipableItem*> | Transient+1 flags | <TMap> | |
| 0x0330 | 0x50 | padding / unreflected | |||
| 0x08 | DefaultItem | AEquipableItem* | Transient+5 flags | nullptr | |
| 0x10 | BoundWeapons | TArray<TArray<bool>> | 3 flags | [] | |
| 0x10 | BoundConsumables | TArray<bool> | 3 flags | [] | |
| 0x01 | bIsLoadoutGiven | bool | 6 flags | false | |
| 0x03A9 | 0xBF | unreflected bytes to end of UPlayerEquipmentComponent | |||
Inherited from UEquipmentComponent 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x28 | Loadout | TSoftObjectPtr<UDA_CharacterLoadout> | Protected+5 flags | <SoftObjectProperty> | |
| 0x01 | bShouldEquipPendingItem | bool | Protected+8 flags | true | |
| 0x0159 | 0x07 | padding / unreflected | |||
| 0x10 | Items | TArray<bool> | TransientProtected+2 flags | [] | |
Inherited from UAHCharacterComponent 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bSubscribeOnOwnerCharacterEvents | bool | Protected+7 flags | false | |
| 0x00D1 | 0x07 | padding / unreflected | |||
| 0x50 | CharacterEventsToSubscribeTo | TSet<AHCharacterEventType> | Protected+3 flags | <TSet> | |
Inherited from UActorComponent 17
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<TArray<int32>> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<int32> | Protected+6 flags | [] | |
| 0x0088 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bShouldBeSaved : 1bit 7 | bool | 5 flags | false | |
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0097 | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FString> | 2 flags | [] | |
| 0x10 | ActorComponentKey | FString | 3 flags | "" | |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
| void OnInventoryItemTaken(FInventoryData& Data) | EventProtected | 0x50 | |
| void K2_BindItemToSlot(FInventoryData& Data, int32 SlotIndex) | FinalNative+1 flags | 0x54 | |
| void K2_AddLoadOutToInventory(UDA_CharacterLoadout* InLoadout) | FinalNative+1 flags | 0x08 | |
| bool CanProceedSpawningItem(FInventoryData& Data) | EventProtected | 0x51 |