implements IAHSaveExtensionInterface
0x00x01D0
Members 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x00D0 | 0x08 | padding / unreflected | |||
| 0x01 | bIsEnabled | bool | 8 flags | true | |
| 0x00D9 | 0x07 | padding / unreflected | |||
| 0x10 | AttachedLootContainerClasses | TArray<FMulticastScriptDelegate> | 6 flags | [] | |
| 0x10 | OnPickupableContainerSpawned | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnPurged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | LootBoxOpenAnimation | UAnimMontage* | Protected+8 flags | nullptr | |
| 0x08 | LootBoxCloseAnimation | UAnimMontage* | Protected+8 flags | nullptr | |
| 0x01 | bPlayCloseAnimationWhenEmpty | bool | Protected+8 flags | false | |
| 0x0121 | 0x07 | padding / unreflected | |||
| 0x10 | LootTables | TArray<TArray<TArray<FText>>> | Protected+4 flags | [] | |
| 0x10 | InventoryDataSets | TArray<TArray<FText>> | Protected+4 flags | [] | |
| 0x10 | InventoryData | TArray<FText> | Protected+5 flags | [] | |
| 0x18 | LootBoxName | FText | Protected+3 flags | <FText> | |
| 0x01 | bIsInitialized | bool | Protected+7 flags | false | |
| 0x0171 | 0x07 | padding / unreflected | |||
| 0x10 | AttachedItemContainers | TArray<TArray<FGameplayTagContainer>> | Protected+4 flags | [] | |
| 0x10 | SavedItems | TArray<FGameplayTagContainer> | Protected+3 flags | [] | |
| 0x28 | InitialLootRequestTags | FGameplayTagContainer | Protected+2 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x01C0 | 0x10 | unreflected bytes to end of ULootBoxComponent | |||
Inherited from UActorComponent 17
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<TArray<int32>> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<int32> | Protected+6 flags | [] | |
| 0x0088 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bShouldBeSaved : 1bit 7 | bool | 5 flags | false | |
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0097 | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FString> | 2 flags | [] | |
| 0x10 | ActorComponentKey | FString | 3 flags | "" | |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
| void SpawnAndAttachItemContainersFromDamageType(USceneComponent* ComponentToAttachTo, const FGameplayTagContainer& InDeathCauseDamageType, float InDropRate) | FinalNative+1 flags | 0x34 | |
| void OnContainerRemovedItem(APickupableItemContainer* Container, FItemSpawnInfo& ItemSpawnInfo, int32 ShelfIndex) | FinalNative+1 flags | 0x1C | |
| void OnContainerAttachedItem(APickupableItemContainer* Container, FItemSpawnInfo& ItemSpawnInfo, int32 ShelfIndex) | FinalNative+1 flags | 0x1C | |
| bool HasSavedItems() | FinalNative+1 flags | 0x01 | |
| void Clear() | FinalNative+1 flags | 0x00 | |
| void AddLoot(const TArray<void>& InInventoryDataSets) | FinalNative+1 flags | 0x10 |