0x00x0208
Members 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0130 | 0x10 | padding / unreflected | |||
| 0x08 | AssistantSettings | UDA_VoiceAssistantSettings* | Protected+7 flags | nullptr | |
| 0x08 | GameplayEventResponses | UDA_TagEventResponseArray* | Protected+7 flags | nullptr | |
| 0x08 | DebugWidgetTemplate | TSubclassOf<UDebugTextWidget> | Protected+8 flags | nullptr | |
| 0x08 | SuspendedStatusTag | FGameplayTag | Protected+5 flags | {TagName=None} | |
| 0x08 | DebugWidget | UDebugTextWidget* | Transient+7 flags | nullptr | |
| 0x08 | CurrentDialogTag | FGameplayTag | 4 flags | {TagName=None} | |
| 0x10 | QueuedDialogs | TArray<UAudioBankReference*> | 3 flags | [] | |
| 0x0180 | 0x70 | padding / unreflected | |||
| 0x08 | AudioBankReference | UAudioBankReference* | Transient+7 flags | nullptr | |
| 0x10 | PlayedDialogs | TArray<bool> | 3 flags | [] | |
Inherited from UAHCharacterComponent 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bSubscribeOnOwnerCharacterEvents | bool | Protected+7 flags | false | |
| 0x00D1 | 0x07 | padding / unreflected | |||
| 0x50 | CharacterEventsToSubscribeTo | TSet<AHCharacterEventType> | Protected+3 flags | <TSet> | |
Inherited from UActorComponent 17
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<TArray<int32>> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<int32> | Protected+6 flags | [] | |
| 0x0088 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bShouldBeSaved : 1bit 7 | bool | 5 flags | false | |
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0097 | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FString> | 2 flags | [] | |
| 0x10 | ActorComponentKey | FString | 3 flags | "" | |
Functions 11
| Signature | Flags | Native | Params |
|---|---|---|---|
| void TryEndAssistantDialog(const FGameplayTag& DialogTag) | FinalNative+1 flags | 0x08 | |
| void TryContinueSuspendedDialogByTimer() | FinalNative+1 flags | 0x00 | |
| bool TryActivateAssistantDialog(const FGameplayTag& DialogTag) | FinalNative+1 flags | 0x09 | |
| void StopPlayingAssistantDialogs() | FinalNative+1 flags | 0x00 | |
| void PlayerVoiceEventPlayed(FSoundEventContainer& EventContainer) | FinalNative+1 flags | 0xB8 | |
| void OnSuspendedStatusChanged(bool bStatusActive) | FinalNative+1 flags | 0x01 | |
| void OnGameplayEvent(FGameplayEvent& Event) | FinalNative+1 flags | 0xA8 | |
| void OnDelayBetweenDialogsTimerElapsed() | FinalNative+1 flags | 0x00 | |
| void K2_OnGameplayEvent(FGameplayEvent& Event) | EventProtected | 0xA8 | |
| bool IsAssistantDialogActive() | FinalNative+1 flags | 0x01 | |
| void AssistantVoiceEventPlayed(FSoundEventContainer& EventContainer) | FinalNative+1 flags | 0xB8 |