Zdexby TheHolyOneZ
4,763 classes
/Script/AtomicHeart.PlayerHUD 0x0590 (1,424 B) align 8 inherited 0x0358 vtable /Script/AtomicHeart
0x00x0590

Members 39

OffsetSizeNameTypeFlagsDefault
0x08AimWidgetUKrepyshAimDownSightWidget*7 flagsnullptr
0x08AimContainerUPanelWidget*9 flagsnullptr
0x08DefaultAIHealthWidgetTemplateTSubclassOf<UAIHealthWidget>8 flagsnullptr
0x08DefaultStealthIndicatorWidgetTemplateTSubclassOf<UAIStealthWidget>8 flagsnullptr
0x08ProgressBarWidgetTemplateTSubclassOf<UProgressBarWidget>8 flagsnullptr
0x08HackedIndicatorWidgetTemplateTSubclassOf<UHackedIndicatorWidget>8 flagsnullptr
0x08HoverTextWidgetTemplateTSubclassOf<UHoverTextWidget>9 flagsnullptr
0x03900x18padding / unreflected
0x08AudioDiaryNotifyWidgetUAudioDiaryNotifyWidget*9 flagsnullptr
0x08CallWidgetUCallWidget*9 flagsnullptr
0x08CrosshairWidgetUCrosshairWidget*9 flagsnullptr
0x08AdditionalLayoutWidgetUAdditionalLayout*9 flagsnullptr
0x08WorldMapWidgetInstanceUWorldMapWidget*Transient+7 flagsnullptr
0x08MainScaleBoxUScaleBox*Protected+9 flagsnullptr
0x08MarksContainerUPanelWidget*Protected+9 flagsnullptr
0x08RuntimeContainerUCanvasPanel*Protected+9 flagsnullptr
0x08AlertionLevelWidgetUAlertionLevelWidget*Protected+9 flagsnullptr
0x08WeaponsCarouselWidgetUWeaponsCarouselWidget*Protected+9 flagsnullptr
0x08PanelEffect3DContainerUPanelEffect3D*Protected+9 flagsnullptr
0x08ScannerWidgetUScannerWidget*Protected+9 flagsnullptr
0x08BossHealthWidgetUAIHealthWidget*Protected+9 flagsnullptr
0x08BaseMarkWidgetTemplateTSubclassOf<UBaseMarkWidget>Protected+9 flagsnullptr
0x04180x10padding / unreflected
0x08PlayerCharacterAAHPlayerCharacter*Protected+7 flagsnullptr
0x50NoteWidgetsTemplatesTMap<UNoteWidget*, ENoteType>Protected+3 flags<TMap>
0x08CurrentNoteWidgetUNoteWidget*Protected+7 flagsnullptr
0x08InGameMenuWidgetTemplateTSubclassOf<UInGameMenuWidget>Protected+9 flagsnullptr
0x08CraftWindowMainWidgetTemplateTSubclassOf<UCraftWindowMainWidget>Protected+9 flagsnullptr
0x08RadialMenuTemplateTSubclassOf<UPlayerHUDItemsRadialMenu>Protected+9 flagsnullptr
0x08AIStatusContainerTemplateTSubclassOf<UAIStatusContainer>Protected+9 flagsnullptr
0x08UIInputSensitivityFVector2DProtected+8 flags{X=250, Y=250}
0x50ItemQualityColorsTMap<TMap<TArray<float>, EEquipableItemProperty>, EItemQuality>Protected+4 flags<TMap>
0x50WeaponPropertiesNamesTMap<TArray<float>, EEquipableItemProperty>Protected+4 flags<TMap>
0x10WeaponPropertiesOrderTArray<float>Protected+5 flags[]
0x04MarkWidthNormalizedfloatProtected+8 flags0.8
0x04MarkHeightNormalizedfloatProtected+8 flags0.8
0x04MaxDistanceAIInfoToPlayerfloatProtected+8 flags10000
0x056C0x04padding / unreflected
0x08HUDVolumeEffectUHUDVolumeEffect*Protected+11 flagsnullptr
0x08InGameMenuWidgetInstanceUInGameMenuWidget*TransientProtected+7 flagsnullptr
0x08RadialMenuInstanceUPlayerHUDItemsRadialMenu*TransientProtected+7 flagsnullptr
0x08CraftWindowMainWidgetInstanceUCraftWindowMainWidget*TransientProtected+9 flagsnullptr
Inherited from UAHBaseHUDWidget 1
OffsetSizeNameTypeFlagsDefault
0x28ItemInspectionActorTemplateTSoftClassPtr<AItemInspectionUI>6 flags<SoftClassProperty>
Inherited from UAHBaseUserWidget 12
OffsetSizeNameTypeFlagsDefault
0x10RightStickInputEventFMulticastScriptDelegate4 flags<delegate>
0x10OnWidgetClosedFMulticastScriptDelegate4 flags<delegate>
0x08InputContextTagFGameplayTagProtected+6 flags{TagName=None}
0x01bShowCursorboolProtected+8 flagsfalse
0x01bShowCursorOnControllerboolProtected+8 flagsfalse
0x01bFocusWidgetboolProtected+8 flagstrue
0x02930x05padding / unreflected
0x28ApplyingTagsFGameplayTagContainerProtected+4 flags{GameplayTags=[], ParentTags=[]}
0x28ProhibitionTagsToOpenWidgetFGameplayTagContainerProtected+4 flags{GameplayTags=[], ParentTags=[]}
0x08WidgetTagFGameplayTagProtected+6 flags{TagName=None}
0x01bShouldSendVisibilityEventsboolProtected+8 flagsfalse
0x01bPauseGameboolProtected+8 flagsfalse
0x02F20x06padding / unreflected
0x08CursorSettingsUDA_GamepadCursorSettings*Protected+6 flagsnullptr
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01800x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequenceTickManager*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<TArray<UWidgetTree*>>Transient+2 flags[]
0x10NamedSlotBindingsTArray<UWidgetTree*>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01ED0x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F90x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<UPanelSlot*>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00BD0x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D90x27padding / unreflected
0x10NativeBindingsTArray<void>TransientProtected+2 flags[]

Functions 23

SignatureFlagsNativeParams
void ShowQuestMarksEvent(bool bShow)EventPublic0x01
ESlateVisibility ShowMeleeCrosshair()FinalNative+1 flags0x01
ESlateVisibility ShowCrosshair()FinalNative+1 flags0x01
void SetPartVisibilityEvent(uint8 PartByte, bool bVisible)EventPublic0x02
void SetAllPartsVisibilityEvent(bool bVisible)EventPublic0x01
void ProjectWidgetOnScreenFromWorldPosition(const FVector2D& InContainerHalfSize, UWidget* InWidget, const FVector& InWorldPosition, const bool& OutOnScreen, const FVector2D& OutOnScreenPosition)FinalNative+1 flags0x28
void OnToggleSkinShopEvent()EventPublic0x00
void OnShowNoteHintEvent(UDA_NoteInfo* InNoteInfo)EventProtected0x08
void OnPlayerDeath(FHitParameters& HitParameters)EventProtected0x138
void OnHideNoteHintEvent()EventProtected0x00
void OnGivenInputTipEvent(const ETipImportanceType& TipType)EventProtected0x01
void OnDoneInputTipEvent(const ETipImportanceType& TipType)EventProtected0x01
void InitForLimbo()EventProtected0x00
void InitDoulbeBossHealthBars(AAHAICharacter* CharacterOne, AAHAICharacter* CharacterTwo)EventPublic0x10
void HudSetVisibility(bool bVisible)EventPublic0x01
void HideRadialMenuEvent()EventPublic0x00
void HideDoubleBossHealthBars()EventPublic0x00
void HideBossHealthBarEvent()EventPublic0x00
AAHPlayerCharacter* GetPlayerCharacter()FinalNative+1 flags0x08
FText GetLockpickHintText()FinalNative+1 flags0x18
FText GetInputTipText()FinalNative+1 flags0x18
FText GetHintDescription()FinalNative+1 flags0x18
void EnableHudElements(bool bEnable)EventPublic0x01

Used by 2

types with a member, parameter or interface of this type