Zdexby TheHolyOneZ
3,124 structs
Struct

FHitParameters

/Script/AtomicHeart.HitParameters 0x0138 (312 B) align 8 /Script/AtomicHeart
0x00x0138

Members 29

OffsetSizeNameTypeFlags
—0x08HitSettingsUDA_HitSettings*Transient+7 flags
0x28DamageTypesFGameplayTagContainerTransient+3 flags
0x08InstigatorTWeakObjectPtr<AActor>Transient+8 flags
0x08SourceTWeakObjectPtr<UObject>Transient+8 flags
0x88HitResultFHitResultTransient+6 flags
0x10HitResultsTArray<EAttackPlane>Transient+5 flags
0x01AttackPlaneEAttackPlaneTransient+7 flags
0x00D90x03padding / unreflected
0x0CHitFromDirectionFVectorTransient+7 flags
0x0CHitLocationFVectorTransient+7 flags
0x04HitVelocityCoefficientfloatTransient+7 flags
0x04ImpulseStrengthfloatTransient+7 flags
0x04DamagefloatTransient+7 flags
0x04DamageTakenfloatTransient+7 flags
0x04StaminaReductionfloatTransient+7 flags
0x04WeaponChargefloatTransient+7 flags
0x01BodyPartEBodyPartTransient+7 flags
0x01SideESideTransient+7 flags
0x01ReactionInvokedEHitReactionTypeTransient+7 flags
0x01bWasBlockedboolTransient+7 flags
0x01bForcedDamageboolTransient+7 flags
0x01110x07padding / unreflected
0x08CassetteModifierUDA_Cassette*Transient+7 flags
0x04CassetteChargefloatTransient+7 flags
0x01bKillTargetboolTransient+7 flags
0x01bCanPossiblyKillTargetboolTransient+7 flags
0x01bIgnoreDamageMultipliersbool7 flags
0x01bShouldKeepStateAfterDeathboolTransient+7 flags
0x01bCanDamageTeammatesboolTransient+7 flags
0x01bCanDamageSelfboolTransient+7 flags
0x012A0x06padding / unreflected
0x01ChemicalElementTypeEChemicalElementTransient+7 flags
0x01310x07unreflected bytes to end of FHitParameters

Used by 20

types with a member, parameter or interface of this type