Zdexby TheHolyOneZ
4,763 classes
Class

UPlayerHUDItemsRadialMenu

: UBaseCharacterWidget : UAHBaseUserWidget : UUserWidget : UWidget : UVisual : UObject
/Script/AtomicHeart.PlayerHUDItemsRadialMenu 0x05D8 (1,496 B) align 8 inherited 0x0328 vtable /Script/AtomicHeart
0x00x05D8

Members 59

OffsetSizeNameTypeFlagsDefault
0x04StartAngleOffsetOfFirstSectorfloatProtected+6 flags-45
0x04RadialMenuRadiusfloatProtected+8 flags180
0x04RadialMenuItemsRadiusfloatProtected+8 flags210
0x04RadialMenuItemsOuterRadiusfloatProtected+8 flags250
0x04RadialMenuItemsCountRadiusfloatProtected+8 flags300
0x04RadialMenuItemsCountOuterRadiusfloatProtected+8 flags350
0x04ZeroZoneRadialMenuRadiusfloatProtected+8 flags0
0x03440x04padding / unreflected
0x10SectorsFillsTArray<TArray<float>>Protected+3 flags[]
0x10SectorsAngleTArray<float>Protected+5 flags[]
0x04RenderItemAngleOffsetfloatProtected+8 flags45
0x0CRadialMenu3DActorSpawnLocationFVectorProtected+8 flags{X=0, Y=0, Z=0}
0x08RadialPointerLocationFVector2DProtected+7 flags{X=0, Y=0}
0x03800x08padding / unreflected
0x08TimeDilationEffectTSubclassOf<UGameplayEffect>Protected+9 flagsnullptr
0x08RadialSpacerTextureUTexture2D*Protected+8 flagsnullptr
0x08CurrentItemTextureUTexture2D*Protected+7 flagsnullptr
0x10CurrentItemTextureColorFLinearColorProtected+7 flags{R=1, G=1, B=1, A=1}
0x04ToggleRadialMenuLongPressTimefloatProtected+6 flags0.2
0x04SenseMultiplyCoeffloatProtected+8 flags3.75
0x04SenseDeltaMousefloatProtected+8 flags0.5
0x01bUseHUDSensitiveboolProtected+8 flagsfalse
0x03BD0x03padding / unreflected
0x04GamepadDeadZonefloatProtected+8 flags0
0x04MouseDeltaThresholdfloatProtected+8 flags0.05
0x04ThresholdForScrollCoeffloatProtected+8 flags1
0x01bCheckSectorBoundsboolProtected+8 flagstrue
0x01bSelectCurrentWeaponboolProtected+8 flagsfalse
0x01bAllowSelectItemsWhenSelectionModeboolProtected+8 flagstrue
0x03CF0x01padding / unreflected
0x08RadialMenuChangeItemWidgetTemplateTSubclassOf<URadialMenuChangeBaseWidget>Protected+9 flagsnullptr
0x08ItemCountWidgetTemplateTSubclassOf<URadialMenuItemCount>Protected+9 flagsnullptr
0x28WeaponPropertyWidgetTemplateTSoftClassPtr<UWeaponPropertyWidget>Protected+5 flags<SoftClassProperty>
0x08RadialMenu3DActorTemplateTSubclassOf<ARadialMenu3DActor>Protected+9 flagsnullptr
0x04100x10padding / unreflected
0x08RadialMenu3DActorARadialMenu3DActor*TransientProtected+5 flagsnullptr
0x08CraftItemRequirementTemplateTSubclassOf<UCraftItemRequirements>Protected+9 flagsnullptr
0x08RepairResoucesContainerUPanelWidget*Protected+9 flagsnullptr
0x08CircleContainerUOverlay*Protected+9 flagsnullptr
0x08SubMenuContainerUOverlay*Protected+9 flagsnullptr
0x08WeaponPropertiesBoxUVerticalBox*Protected+9 flagsnullptr
0x08AmmoSizeTextUTextBlock*Protected+9 flagsnullptr
0x08AmmoSizeBoxUPanelWidget*Protected+9 flagsnullptr
0x10AfterChooseEffectsTArray<int32>Protected+6 flags[]
0x04SectorIndexint32Protected+7 flags-1
0x04740x10padding / unreflected
0x04CurrentAnglefloatProtected+7 flags0
0x01bLockPointerboolProtected+8 flagsfalse
0x04890x07padding / unreflected
0x10SectorsWithCounterTArray<UMaterialInstanceDynamic*>Protected+4 flags[]
0x08CircleMaterialInstanceUMaterialInstanceDynamic*Protected+6 flagsnullptr
0x08ActionNameFNameProtected+8 flagsNone
0x08ScrollNameFNameProtected+8 flagsNone
0x08CancelNameFNameProtected+8 flagsNone
0x08SubContainerTemplateTSubclassOf<URadialMenuSubContainer>Protected+9 flagsnullptr
0x04SelectionIndexint32Protected+7 flags0
0x04SelectionIndexOffsetint32Protected+7 flags0
0x04SelectionCenterIndexint32Protected+7 flags0
0x04SelectionLeftBorderCountint32Protected+7 flags0
0x04SelectionRightBorderCountint32Protected+7 flags0
0x04DC0x14padding / unreflected
0x04ItemsToChooseStartedint32Protected+7 flags3
0x04ItemsToChooseCountint32Protected+7 flags0
0x01bCanUseActionboolProtected+6 flagsfalse
0x01bSelectionModeboolProtected+7 flagsfalse
0x04FA0x02padding / unreflected
0x04SelectionModeClampThresholdfloatProtected+8 flags0.1
0x05000xB8padding / unreflected
0x08SelectedWorldActorAEquipableItem*Transient+5 flagsnullptr
0x05C00x18unreflected bytes to end of UPlayerHUDItemsRadialMenu
Inherited from UAHBaseUserWidget 12
OffsetSizeNameTypeFlagsDefault
0x10RightStickInputEventFMulticastScriptDelegate4 flags<delegate>
0x10OnWidgetClosedFMulticastScriptDelegate4 flags<delegate>
0x08InputContextTagFGameplayTagProtected+6 flags{TagName=None}
0x01bShowCursorboolProtected+8 flagsfalse
0x01bShowCursorOnControllerboolProtected+8 flagsfalse
0x01bFocusWidgetboolProtected+8 flagstrue
0x02930x05padding / unreflected
0x28ApplyingTagsFGameplayTagContainerProtected+4 flags{GameplayTags=[], ParentTags=[]}
0x28ProhibitionTagsToOpenWidgetFGameplayTagContainerProtected+4 flags{GameplayTags=[], ParentTags=[]}
0x08WidgetTagFGameplayTagProtected+6 flags{TagName=None}
0x01bShouldSendVisibilityEventsboolProtected+8 flagsfalse
0x01bPauseGameboolProtected+8 flagsfalse
0x02F20x06padding / unreflected
0x08CursorSettingsUDA_GamepadCursorSettings*Protected+6 flagsnullptr
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01800x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequenceTickManager*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<TArray<UWidgetTree*>>Transient+2 flags[]
0x10NamedSlotBindingsTArray<UWidgetTree*>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01ED0x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F90x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<UPanelSlot*>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00BD0x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D90x27padding / unreflected
0x10NativeBindingsTArray<void>TransientProtected+2 flags[]

Functions 46

SignatureFlagsNativeParams
void UpdateWeaponStats()FinalNative+1 flags0x00
bool TryToGetCurrentRebindItem(FInventoryData& OutItem)FinalNative+1 flags0x51
void SetPointerLockState(bool bIsLocked)FinalNative+1 flags0x01
void SelectCassetteByIndex(int32 InIndex)FinalNative+1 flags0x04
void ScrollBindableItem(float AxisValue)FinalNative+1 flags0x04
void Scroll(float AxisValue)FinalNative+1 flags0x04
void OnToggleRadialMenuReleased()FinalNative+1 flags0x00
void OnSelectorChangeStateEvent(bool bInState)EventPublic0x01
void OnSectorIndexChangedInSelectionMode()EventProtected0x00
void OnSectorIndexChangedEvent()EventProtected0x00
void OnRebindRotate()EventProtected0x00
void OnRebindOpen()EventProtected0x00
void OnRebindForceClose()EventProtected0x00
void OnRebindClose()EventProtected0x00
void OnPointerLockStateChanged(bool bIsLocked)EventProtected0x01
void OnJoystickInputTriggered(FInputActionValue& ActionValue)FinalNative+1 flags0x18
void OnItemChangedEvent()EventPublic0x00
void OnChoosePreviousItem()FinalNative+1 flags0x00
void OnChooseNextItem()FinalNative+1 flags0x00
void OnChooseCurrentItem()FinalNative+1 flags0x00
void K2_OnItemChangeSound()EventPublic0x00
void K2_OnCloseSound()EventPublic0x00
void K2_OnApplySound()EventPublic0x00
int32 GetTotalSectors()FinalNative+1 flags0x04
FVector2D GetSlotItemDirection(int32 InSlotIndex)FinalNative+1 flags0x0C
int32 GetSelectedWeaponUpgradesCount()FinalNative+1 flags0x04
UDA_ItemBaseWeapon* GetSelectedWeaponDataAsset()FinalNative+1 flags0x08
int32 GetSelectedWeaponCassetteIndex()FinalNative+1 flags0x04
ABaseWeapon* GetSelectedWeapon()FinalNative+1 flags0x08
UDA_ItemConsumable* GetSelectedConsumableInfo()FinalNative+1 flags0x08
FVector2D GetRightSideIndicatorLocation()FinalNative+1 flags0x08
FVector2D GetLeftSideIndicatorLocation()FinalNative+1 flags0x08
int32 GetItemsForSelectionMode()FinalNative+1 flags0x04
bool GetHasSomeItemsFromRightSide()FinalNative+1 flags0x01
bool GetHasSomeItemsFromLeftSide()FinalNative+1 flags0x01
FString GetDurabilityText()FinalNative+1 flags0x10
URadialMenuChangeBaseWidget* GetCurrentMenuChangeWidget()FinalNative+1 flags0x08
float GetCurrentDurabilityNormalized()FinalNative+1 flags0x04
int32 GetCassettesCount()FinalNative+1 flags0x04
void ForceCloseRebindItem()FinalNative+1 flags0x00
void FillRepairRequirements(const TArray<void>& InventoryDataPairs)FinalNative+1 flags0x10
void EndRebindItem()FinalNative+1 flags0x00
void ChoosePreviousCassette()EventProtected0x00
void ChooseNextCassette()EventProtected0x00
bool CanRebindItem()FinalNative+1 flags0x01
void CancelSelectionAndCloseMenu()FinalNative+1 flags0x00

Used by 1

types with a member, parameter or interface of this type