Class
UAIHealthWidget
: UBaseCharacterWidget : UAHBaseUserWidget : UUserWidget : UWidget : UVisual : UObject0x00x0418
Members 14
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | ChangingHealthSmoothTime | float | Protected+8 flags | 0.35 | |
| 0x04 | ChangingSpentHealthSmoothTime | float | Protected+8 flags | 0.75 | |
| 0x04 | MaxHealth | float | Protected+9 flags | 1 | |
| 0x0334 | 0x04 | padding / unreflected | |||
| 0x08 | SizeBoxContainer | USizeBox* | Protected+9 flags | nullptr | |
| 0x08 | CurrentHealthProgressBar | UProgressBar* | Protected+9 flags | nullptr | |
| 0x08 | SpentHealthProgressBar | UProgressBar* | Protected+9 flags | nullptr | |
| 0x08 | SpentHealthStickImage | UImage* | Protected+9 flags | nullptr | |
| 0x08 | HealthImage | UImage* | Protected+9 flags | nullptr | |
| 0x08 | ShowAnim | UWidgetAnimation* | TransientProtected+7 flags | nullptr | |
| 0x08 | HideAnim | UWidgetAnimation* | TransientProtected+7 flags | nullptr | |
| 0x08 | SpentHealthStickImageSlot | UOverlaySlot* | TransientProtected+7 flags | nullptr | |
| 0x08 | CharacterName | UTextBlock* | Protected+9 flags | nullptr | |
| 0x10 | InvalidBossName | FString | Protected+7 flags | "" | |
| 0x10 | BossName | FString | Protected+5 flags | "" | |
| 0x03A0 | 0x78 | unreflected bytes to end of UAIHealthWidget | |||
Inherited from UAHBaseUserWidget 12
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | RightStickInputEvent | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnWidgetClosed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | InputContextTag | FGameplayTag | Protected+6 flags | {TagName=None} | |
| 0x01 | bShowCursor | bool | Protected+8 flags | false | |
| 0x01 | bShowCursorOnController | bool | Protected+8 flags | false | |
| 0x01 | bFocusWidget | bool | Protected+8 flags | true | |
| 0x0293 | 0x05 | padding / unreflected | |||
| 0x28 | ApplyingTags | FGameplayTagContainer | Protected+4 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x28 | ProhibitionTagsToOpenWidget | FGameplayTagContainer | Protected+4 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x08 | WidgetTag | FGameplayTag | Protected+6 flags | {TagName=None} | |
| 0x01 | bShouldSendVisibilityEvents | bool | Protected+8 flags | false | |
| 0x01 | bPauseGame | bool | Protected+8 flags | false | |
| 0x02F2 | 0x06 | padding / unreflected | |||
| 0x08 | CursorSettings | UDA_GamepadCursorSettings* | Protected+6 flags | nullptr | |
Inherited from UUserWidget 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 8 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x28 | ForegroundColor | FSlateColor | 4 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2} | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0180 | 0x18 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 7 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequenceTickManager*> | Transient+2 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+5 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<TArray<UWidgetTree*>> | Transient+2 flags | [] | |
| 0x10 | NamedSlotBindings | TArray<UWidgetTree*> | 3 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+7 flags | nullptr | |
| 0x04 | Priority | int32 | 8 flags | 0 | |
| 0x01 | bSupportsKeyboardFocus : 1bit 0 | bool | Deprecated+3 flags | true | |
| 0x01 | bIsFocusable : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bHasScriptImplementedTick : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 4 | bool | 3 flags | true | |
| 0x01ED | 0x0B | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x01F9 | 0x07 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+8 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<UPanelSlot*> | TransientProtected+4 flags | [] | |
Inherited from UWidget 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 12 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x18 | ToolTipText | FText | 4 flags | <FText> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x08 | ToolTipWidget | UWidget* | 12 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x1C | RenderTransform | FWidgetTransform | 5 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x08 | RenderTransformPivot | FVector2D | 8 flags | {X=0.5, Y=0.5} | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x00BD | 0x03 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 8 flags | nullptr | |
| 0x01 | bIsVolatile : 1bit 0 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | uint8 | 9 flags | 1 | |
| 0x01 | Clipping | EWidgetClipping | 6 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 6 flags | Visible | |
| 0x04 | RenderOpacity | float | 6 flags | 1 | |
| 0x08 | Navigation | UWidgetNavigation* | 11 flags | nullptr | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 6 flags | Inherit | |
| 0x00D9 | 0x27 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<void> | TransientProtected+2 flags | [] | |
Functions 11
| Signature | Flags | Native | Params |
|---|---|---|---|
| bool TryInitializeRage(AAHAICharacter* InCharacter) | FinalNative+1 flags | 0x09 | |
| void SetCurrentHealth(float InHealth) | FinalNative+1 flags | 0x04 | |
| void OnRageInitialized(AAHAICharacter* InCharacter) | EventProtected | 0x08 | |
| void OnPlayerCharacterEvent(FAHCharacterEvent& Event) | FinalNative+1 flags | 0x28 | |
| void OnHealthInitialized(AAHAICharacter* InCharacter) | EventProtected | 0x08 | |
| void OnBossCharacterEvent(FAHCharacterEvent& Event) | FinalNative+1 flags | 0x28 | |
| void InitManually(AAHAICharacter* InCharacter) | FinalNative+1 flags | 0x08 | |
| void InitCharacterPartHealth(FText& InCharacterPartName, float InMaxHealth, float InCurrentHealth) | FinalNative+1 flags | 0x20 | |
| void HideWidget() | FinalNative+1 flags | 0x00 | |
| void HideHealthBar() | FinalNative+1 flags | 0x00 | |
| AAHAICharacter* GetCachedBossCharacter() | FinalNative+1 flags | 0x08 |