Zdexby TheHolyOneZ
4,763 classes
/Script/AtomicHeart.AIHealthWidget 0x0418 (1,048 B) align 8 inherited 0x0328 vtable /Script/AtomicHeart
0x00x0418

Members 14

OffsetSizeNameTypeFlagsDefault
0x04ChangingHealthSmoothTimefloatProtected+8 flags0.35
0x04ChangingSpentHealthSmoothTimefloatProtected+8 flags0.75
0x04MaxHealthfloatProtected+9 flags1
0x03340x04padding / unreflected
0x08SizeBoxContainerUSizeBox*Protected+9 flagsnullptr
0x08CurrentHealthProgressBarUProgressBar*Protected+9 flagsnullptr
0x08SpentHealthProgressBarUProgressBar*Protected+9 flagsnullptr
0x08SpentHealthStickImageUImage*Protected+9 flagsnullptr
0x08HealthImageUImage*Protected+9 flagsnullptr
0x08ShowAnimUWidgetAnimation*TransientProtected+7 flagsnullptr
0x08HideAnimUWidgetAnimation*TransientProtected+7 flagsnullptr
0x08SpentHealthStickImageSlotUOverlaySlot*TransientProtected+7 flagsnullptr
0x08CharacterNameUTextBlock*Protected+9 flagsnullptr
0x10InvalidBossNameFStringProtected+7 flags""
0x10BossNameFStringProtected+5 flags""
0x03A00x78unreflected bytes to end of UAIHealthWidget
Inherited from UAHBaseUserWidget 12
OffsetSizeNameTypeFlagsDefault
0x10RightStickInputEventFMulticastScriptDelegate4 flags<delegate>
0x10OnWidgetClosedFMulticastScriptDelegate4 flags<delegate>
0x08InputContextTagFGameplayTagProtected+6 flags{TagName=None}
0x01bShowCursorboolProtected+8 flagsfalse
0x01bShowCursorOnControllerboolProtected+8 flagsfalse
0x01bFocusWidgetboolProtected+8 flagstrue
0x02930x05padding / unreflected
0x28ApplyingTagsFGameplayTagContainerProtected+4 flags{GameplayTags=[], ParentTags=[]}
0x28ProhibitionTagsToOpenWidgetFGameplayTagContainerProtected+4 flags{GameplayTags=[], ParentTags=[]}
0x08WidgetTagFGameplayTagProtected+6 flags{TagName=None}
0x01bShouldSendVisibilityEventsboolProtected+8 flagsfalse
0x01bPauseGameboolProtected+8 flagsfalse
0x02F20x06padding / unreflected
0x08CursorSettingsUDA_GamepadCursorSettings*Protected+6 flagsnullptr
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01800x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequenceTickManager*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<TArray<UWidgetTree*>>Transient+2 flags[]
0x10NamedSlotBindingsTArray<UWidgetTree*>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01ED0x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F90x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<UPanelSlot*>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00BD0x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D90x27padding / unreflected
0x10NativeBindingsTArray<void>TransientProtected+2 flags[]

Functions 11

SignatureFlagsNativeParams
bool TryInitializeRage(AAHAICharacter* InCharacter)FinalNative+1 flags0x09
void SetCurrentHealth(float InHealth)FinalNative+1 flags0x04
void OnRageInitialized(AAHAICharacter* InCharacter)EventProtected0x08
void OnPlayerCharacterEvent(FAHCharacterEvent& Event)FinalNative+1 flags0x28
void OnHealthInitialized(AAHAICharacter* InCharacter)EventProtected0x08
void OnBossCharacterEvent(FAHCharacterEvent& Event)FinalNative+1 flags0x28
void InitManually(AAHAICharacter* InCharacter)FinalNative+1 flags0x08
void InitCharacterPartHealth(FText& InCharacterPartName, float InMaxHealth, float InCurrentHealth)FinalNative+1 flags0x20
void HideWidget()FinalNative+1 flags0x00
void HideHealthBar()FinalNative+1 flags0x00
AAHAICharacter* GetCachedBossCharacter()FinalNative+1 flags0x08

Used by 1

types with a member, parameter or interface of this type