Zdexby TheHolyOneZ
4,763 classes
/Script/AtomicHeart.CrosshairWidget 0x05F8 (1,528 B) align 8 inherited 0x0328 vtable /Script/AtomicHeart
0x00x05F8

Members 21

OffsetSizeNameTypeFlagsDefault
0x50IteractingObjectsIconsTMap<TMap<UPaperSprite*, EInteractiveObjectType>, EInteractiveObjectType>Protected+4 flags<TMap>
0x50ObjectTypeTextsTMap<UPaperSprite*, EInteractiveObjectType>Protected+3 flags<TMap>
0x08LeftMouseButtonSpriteUPaperSprite*Protected+7 flagsnullptr
0x08MiddleMouseButtonSpriteUPaperSprite*Protected+7 flagsnullptr
0x08NormalActionSpriteUPaperSprite*Protected+7 flagsnullptr
0x08LockedDoorActionSpriteUPaperSprite*Protected+7 flagsnullptr
0x18UnlockedTextFTextProtected+3 flags<FText>
0x18NoSkillFTextProtected+3 flags<FText>
0x18NoLockpickFTextProtected+3 flags<FText>
0x58DefaultActionInputWithInteractiveObjectFPlayerActionInputWithInteractiveObjectProtected+4 flags{InteractiveObjectType=None, ActionType=Push, InputAction={…
0x08LeftActionContainerUPanelWidget*Protected+9 flagsnullptr
0x08RightActionContainerUPanelWidget*Protected+9 flagsnullptr
0x08BottomActionContainerUPanelWidget*Protected+9 flagsnullptr
0x08LeftActionButtonUActionButtonWidget*Protected+9 flagsnullptr
0x08RightActionButtonUActionButtonWidget*Protected+9 flagsnullptr
0x08BottomActionButtonUActionButtonWidget*Protected+9 flagsnullptr
0x18PickupableItemTextFTextProtected+3 flags<FText>
0x01bPickupableItemTextIsUppercaseboolProtected+8 flagstrue
0x04D10x07padding / unreflected
0x08DefaultWeaponCrosshairTemplateTSubclassOf<UWeaponCrosshair>Protected+8 flagsnullptr
0x50WeaponsCrosshairsTMap<UOverlay*, FGameplayTag>Protected+4 flags<TMap>
0x08WeaponCrosshairContainerUOverlay*Protected+9 flagsnullptr
0x05380xC0unreflected bytes to end of UCrosshairWidget
Inherited from UAHBaseUserWidget 12
OffsetSizeNameTypeFlagsDefault
0x10RightStickInputEventFMulticastScriptDelegate4 flags<delegate>
0x10OnWidgetClosedFMulticastScriptDelegate4 flags<delegate>
0x08InputContextTagFGameplayTagProtected+6 flags{TagName=None}
0x01bShowCursorboolProtected+8 flagsfalse
0x01bShowCursorOnControllerboolProtected+8 flagsfalse
0x01bFocusWidgetboolProtected+8 flagstrue
0x02930x05padding / unreflected
0x28ApplyingTagsFGameplayTagContainerProtected+4 flags{GameplayTags=[], ParentTags=[]}
0x28ProhibitionTagsToOpenWidgetFGameplayTagContainerProtected+4 flags{GameplayTags=[], ParentTags=[]}
0x08WidgetTagFGameplayTagProtected+6 flags{TagName=None}
0x01bShouldSendVisibilityEventsboolProtected+8 flagsfalse
0x01bPauseGameboolProtected+8 flagsfalse
0x02F20x06padding / unreflected
0x08CursorSettingsUDA_GamepadCursorSettings*Protected+6 flagsnullptr
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01800x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequenceTickManager*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<TArray<UWidgetTree*>>Transient+2 flags[]
0x10NamedSlotBindingsTArray<UWidgetTree*>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01ED0x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F90x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<UPanelSlot*>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00BD0x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D90x27padding / unreflected
0x10NativeBindingsTArray<void>TransientProtected+2 flags[]

Functions 14

SignatureFlagsNativeParams
void OnStopAimEvent()EventProtected0x00
void OnStartAimEvent()EventProtected0x00
void OnKillRegistered(AAHBaseCharacter* DamagedCharacter)EventProtected0x08
void OnInteractedEvent()EventProtected0x00
void OnHitRegistered(AAHBaseCharacter* DamagedCharacter)EventProtected0x08
void OnCharacterEvent(FAHCharacterEvent& Event)FinalNative+1 flags0x28
void OnActionsAreChanged()EventProtected0x00
void OnActionIsRemoved(const EInteractiveObjectType& Type, UPanelWidget* InPanel)EventProtected0x10
void OnActionIsAdded(const EInteractiveObjectType& Type, UPanelWidget* InPanel)EventProtected0x10
void HitCrosshair()FinalNative+1 flags0x00
UObject* GetInteractionPayload()FinalNative+1 flags0x08
void DamageAvoidedCrosshairDLC3()FinalNative+1 flags0x00
void DamageAvoidedCrosshair()FinalNative+1 flags0x00
ESlateVisibility CheckHiddenWhenAimingVisibility()FinalNative+1 flags0x01

Used by 1

types with a member, parameter or interface of this type