0x00x0178
Members 24
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0028 | 0x10 | padding / unreflected | |||
| 0x08 | SoundClassObject | USoundClass* | 10 flags | nullptr | |
| 0x01 | bDebug : 1bit 0 | bool | 4 flags | false | |
| 0x01 | bOverrideConcurrency : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bEnableBusSends : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bEnableBaseSubmix : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bEnableSubmixSends : 1bit 4 | bool | 4 flags | true | |
| 0x01 | bHasDelayNode : 1bit 5 | bool | 3 flags | false | |
| 0x01 | bHasConcatenatorNode : 1bit 6 | bool | 3 flags | false | |
| 0x01 | bBypassVolumeScaleForPriority : 1bit 7 | bool | 5 flags | false | |
| 0x01 | VirtualizationMode | EVirtualizationMode | 7 flags | Restart | |
| 0x0042 | 0x56 | padding / unreflected | |||
| 0x50 | ConcurrencySet | TSet<USoundConcurrency*> | 5 flags | <TSet> | |
| 0x20 | ConcurrencyOverrides | FSoundConcurrencySettings | 4 flags | {MaxCount=16, bLimitToOwner=false, bVolumeScaleCanRelease=f… | |
| 0x04 | Duration | float | 10 flags | -1 | |
| 0x04 | MaxDistance | float | 10 flags | 0 | |
| 0x04 | TotalSamples | float | 10 flags | 0 | |
| 0x04 | Priority | float | 7 flags | 1 | |
| 0x08 | AttenuationSettings | USoundAttenuation* | 7 flags | nullptr | |
| 0x08 | SoundSubmixObject | USoundSubmixBase* | 8 flags | nullptr | |
| 0x10 | SoundSubmixSends | TArray<FSoundSubmixSendInfo> | 4 flags | [] | |
| 0x08 | SourceEffectChain | USoundEffectSourcePresetChain* | 8 flags | nullptr | |
| 0x10 | BusSends | TArray<FSoundSourceBusSendInfo> | 4 flags | [] | |
| 0x10 | PreEffectBusSends | TArray<FSoundSourceBusSendInfo> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | 8 flags | [] | |
| 0x08 | TimecodeOffset | FSoundTimecodeOffset | 2 flags | {NumOfSecondsSinceMidnight=0} | |
Functions 1
| Signature | Flags | Native | Params |
|---|---|---|---|
| bool IsAttenuationSettingsEditable() | NativePublic | 0x01 |
Subclasses 3
Used by 48
types with a member, parameter or interface of this typeUAnimNotify_PlaySoundFAudioBasedVibrationDataUAudioComponentIAudioLinkBlueprintInterfaceABackgroundAmbienceAudioVolumeABaseItemABoomboxABP_Boombox_CUCharacterVoiceComponentACollectableContainerUCommonButtonBaseADartBoardAElectricityCableActorFElectronicAudioDataRowAEnvironmentDestructionReplicatorUFadeAudioComponentUFinalTornadoRumbleSubsystemFFractureEffectUGameplayStaticsAGameplayVanUItemAudioComponentULightningStrikeComponentUMovieSceneAudioSectionUNiagaraDataInterfaceAudioPlayerUPDA_TreeAudioSettingsUPhysicsCollisionHandlerAPlayerControllerUPlayerWeatherComponentUPowerLineDamageSubsystemFPropTypeSoundRowUScreenEffectsComponentFSoundListUStormEscapePhysicalMaterialAStormEscapeThunderAmbienceVolumeFTrapAudioRowBaseATrapDamageZoneFTrapDefinitionAUltra_Dynamic_Weather_CUUserWidgetAVanDashboardUW_PostGameData_CUW_TokenAmount_CUW_VendingMachine_CUW_WelcomeScreen_CUWBP_EndScreenPositive_CUWBP_QTE_CFWeatherTypeSoundEffectTableRowFWindCategoryStressAudio