0x00x0248
Members 6
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bCallFriendInterfaceEventsOnPlayerControllers | bool | 7 flags | true | |
| 0x01 | bCallIdentityInterfaceEventsOnPlayerControllers | bool | 7 flags | true | |
| 0x01 | bCallVoiceInterfaceEventsOnPlayerControllers | bool | 7 flags | true | |
| 0x01 | bEnableTalkingStatusDelegate | bool | 7 flags | true | |
| 0x01 | bAutoJoinSessionOnAcceptedUserInviteReceived | bool | 7 flags | false | |
| 0x01 | bAutoTravelOnAcceptedUserInviteReceived | bool | 7 flags | false | |
| 0x01C6 | 0x82 | unreflected bytes to end of UAdvancedFriendsGameInstance | |||
Inherited from UGameInstance 6
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | LocalPlayers | TArray<ULocalPlayer*> | Protected+4 flags | [] | |
| 0x08 | OnlineSession | UOnlineSession* | Protected+6 flags | nullptr | |
| 0x10 | ReferencedObjects | TArray<UObject*> | Protected+4 flags | [] | |
| 0x0060 | 0x18 | padding / unreflected | |||
| 0x10 | OnPawnControllerChangedDelegates | FMulticastScriptDelegate | Protected+4 flags | <delegate> | |
| 0x0088 | 0x18 | padding / unreflected | |||
| 0x10 | OnInputDeviceConnectionChange | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnUserInputDevicePairingChange | FMulticastScriptDelegate | 4 flags | <delegate> | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
| void OnSessionInviteReceived(int32 LocalPlayerNum, const FBPUniqueNetId& PersonInviting, const FString& AppID, FBlueprintSessionResult& SessionToJoin) | EventPublic | 0x158 | |
| void OnSessionInviteAccepted(int32 LocalPlayerNum, const FBPUniqueNetId& PersonInvited, FBlueprintSessionResult& SessionToJoin) | EventPublic | 0x148 | |
| void OnPlayerTalkingStateChanged(const FBPUniqueNetId& PlayerId, bool bIsTalking) | EventPublic | 0x21 | |
| void OnPlayerLoginStatusChanged(int32 PlayerNum, const EBPLoginStatus& PreviousStatus, const EBPLoginStatus& NewStatus, const FBPUniqueNetId& NewPlayerUniqueNetID) | EventPublic | 0x28 | |
| void OnPlayerLoginChanged(int32 PlayerNum) | EventPublic | 0x04 |