Struct FSoundList Path C++ Link /Script/StormEscape.SoundList 0x0010 (16 B) align 8 /Script/StormEscape 0x00x0010 Members 1 OffsetSizeNameTypeFlags—0x10SoundEffectsTArray<USoundBase*>5 flags Used by 2types with a member, parameter or interface of this type FSoundListByMovementModeUStormEscapePhysicalMaterial // /Script/StormEscape.SoundList // size 0x0010 (16), align 8 struct FSoundList { public: TArray<USoundBase*> SoundEffects; // ????(0x10) Edit ZeroConstructor UObjectWrapper NativeAccessSpecifierPublic TObjectPtr };