| bool UnRegisterRemoteTalker(UObject* WorldContextObject, FBPUniqueNetId& UniqueNetId) | FinalNative+2 flags | | 0x29 |
| void UnRegisterLocalTalker(UObject* WorldContextObject, uint8 LocalPlayerNum) | FinalNative+2 flags | | 0x09 |
| void UnRegisterAllLocalTalkers(UObject* WorldContextObject) | FinalNative+2 flags | | 0x08 |
| bool UnMuteRemoteTalker(UObject* WorldContextObject, uint8 LocalUserNum, FBPUniqueNetId& UniqueNetId, bool bIsSystemWide) | FinalNative+2 flags | | 0x32 |
| void StopNetworkedVoice(UObject* WorldContextObject, uint8 LocalPlayerNum) | FinalNative+2 flags | | 0x09 |
| void StartNetworkedVoice(UObject* WorldContextObject, uint8 LocalPlayerNum) | FinalNative+2 flags | | 0x09 |
| void RemoveAllRemoteTalkers(UObject* WorldContextObject) | FinalNative+2 flags | | 0x08 |
| bool RegisterRemoteTalker(UObject* WorldContextObject, FBPUniqueNetId& UniqueNetId) | FinalNative+2 flags | | 0x29 |
| bool RegisterLocalTalker(UObject* WorldContextObject, uint8 LocalPlayerNum) | FinalNative+2 flags | | 0x0A |
| void RegisterAllLocalTalkers(UObject* WorldContextObject) | FinalNative+2 flags | | 0x08 |
| bool MuteRemoteTalker(UObject* WorldContextObject, uint8 LocalUserNum, FBPUniqueNetId& UniqueNetId, bool bIsSystemWide) | FinalNative+2 flags | | 0x32 |
| bool IsRemotePlayerTalking(UObject* WorldContextObject, FBPUniqueNetId& UniqueNetId) | FinalNative+2 flags | | 0x29 |
| bool IsPlayerMuted(UObject* WorldContextObject, uint8 LocalUserNumChecking, FBPUniqueNetId& UniqueNetId) | FinalNative+2 flags | | 0x31 |
| bool IsLocalPlayerTalking(UObject* WorldContextObject, uint8 LocalPlayerNum) | FinalNative+2 flags | | 0x0A |
| void IsHeadsetPresent(UObject* WorldContextObject, const bool& bHasHeadset, uint8 LocalPlayerNum) | FinalNative+2 flags | | 0x0A |
| void GetNumLocalTalkers(UObject* WorldContextObject, const int32& NumLocalTalkers) | FinalNative+2 flags | | 0x0C |