Zdexby TheHolyOneZ
5,360 classes
Class

UAnalyticsBlueprintLibrary

: UBlueprintFunctionLibrary : UObject
/Script/AnalyticsBlueprintLibrary.AnalyticsBlueprintLibrary 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/AnalyticsBlueprintLibrary
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 29

SignatureFlagsNativeParams
bool StartSessionWithAttributes(const TArray<FAnalyticsEventAttr>& Attributes)FinalNative+2 flags0x11
bool StartSession()FinalNative+2 flags0x01
void SetUserId(const FString& UserId)FinalNative+2 flags0x10
void SetSessionId(const FString& SessionId)FinalNative+2 flags0x10
void SetLocation(const FString& Location)FinalNative+2 flags0x10
void SetGender(const FString& Gender)FinalNative+2 flags0x10
void SetBuildInfo(const FString& BuildInfo)FinalNative+2 flags0x10
void SetAge(int32 Age)FinalNative+2 flags0x04
void RecordSimpleItemPurchaseWithAttributes(const FString& ItemId, int32 ItemQuantity, const TArray<FAnalyticsEventAttr>& Attributes)FinalNative+2 flags0x28
void RecordSimpleItemPurchase(const FString& ItemId, int32 ItemQuantity)FinalNative+2 flags0x14
void RecordSimpleCurrencyPurchaseWithAttributes(const FString& GameCurrencyType, int32 GameCurrencyAmount, const TArray<FAnalyticsEventAttr>& Attributes)FinalNative+2 flags0x28
void RecordSimpleCurrencyPurchase(const FString& GameCurrencyType, int32 GameCurrencyAmount)FinalNative+2 flags0x14
void RecordProgressWithFullHierarchyAndAttributes(const FString& progressType, const TArray<FString>& ProgressNames, const TArray<FAnalyticsEventAttr>& Attributes)FinalNative+2 flags0x30
void RecordProgressWithAttributes(const FString& progressType, const FString& ProgressName, const TArray<FAnalyticsEventAttr>& Attributes)FinalNative+2 flags0x30
void RecordProgress(const FString& progressType, const FString& ProgressName)FinalNative+2 flags0x20
void RecordItemPurchase(const FString& ItemId, const FString& Currency, int32 PerItemCost, int32 ItemQuantity)FinalNative+2 flags0x28
void RecordEventWithAttributes(const FString& EventName, const TArray<FAnalyticsEventAttr>& Attributes)FinalNative+2 flags0x20
void RecordEventWithAttribute(const FString& EventName, const FString& AttributeName, const FString& AttributeValue)FinalNative+2 flags0x30
void RecordEvent(const FString& EventName)FinalNative+2 flags0x10
void RecordErrorWithAttributes(const FString& Error, const TArray<FAnalyticsEventAttr>& Attributes)FinalNative+2 flags0x20
void RecordError(const FString& Error)FinalNative+2 flags0x10
void RecordCurrencyPurchase(const FString& GameCurrencyType, int32 GameCurrencyAmount, const FString& RealCurrencyType, float RealMoneyCost, const FString& PaymentProvider)FinalNative+2 flags0x40
void RecordCurrencyGivenWithAttributes(const FString& GameCurrencyType, int32 GameCurrencyAmount, const TArray<FAnalyticsEventAttr>& Attributes)FinalNative+2 flags0x28
void RecordCurrencyGiven(const FString& GameCurrencyType, int32 GameCurrencyAmount)FinalNative+2 flags0x14
FAnalyticsEventAttr MakeEventAttribute(const FString& AttributeName, const FString& AttributeValue)FinalNative+2 flags0x40
FString GetUserID()FinalNative+2 flags0x10
FString GetSessionId()FinalNative+2 flags0x10
void FlushEvents()FinalNative+2 flags0x00
void EndSession()FinalNative+2 flags0x00