0x00x01F0
Members 14
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x00B8 | 0x20 | padding / unreflected | |||
| 0x10 | RegisteredTargetArray | TArray<UWeatherComponent*> | 4 flags | [] | |
| 0x04 | LightningThickness | float | Protected+8 flags | 0.3 | |
| 0x04 | SafeDistanceTolerance | float | Protected+8 flags | 20 | |
| 0x01 | bOverride_StrikeCount | bool | Protected+6 flags | false | |
| 0x00F1 | 0x03 | padding / unreflected | |||
| 0x04 | StrikeCount_Custom | int32 | Protected+8 flags | 5 | |
| 0x01 | bOverride_HitChance | bool | Protected+6 flags | false | |
| 0x00F9 | 0x03 | padding / unreflected | |||
| 0x04 | HitChance_Custom | float | Protected+8 flags | 100 | |
| 0x01 | bOverride_WaveCooldown | bool | Protected+6 flags | false | |
| 0x0101 | 0x03 | padding / unreflected | |||
| 0x04 | WaveCooldown_Custom | float | Protected+8 flags | 15 | |
| 0x0108 | 0x50 | padding / unreflected | |||
| 0x10 | StrikeQueue | TArray<FLightningStrikeSeed> | 2 flags | [] | |
| 0x50 | HitMap | TMap<AActor*, FLightningHitTargetData> | 1 flags | <TMap> | |
| 0x10 | SafeZoneList | TArray<ASafeLandingZone*> | 2 flags | [] | |
| 0x08 | LightningAudio | USoundBase* | Protected+8 flags | nullptr | |
| 0x20 | DefaultLightningAudioPath | FSoftObjectPath | Protected+5 flags | {AssetPath={PackageName=/Game/StormEscape/Audio/Sounds/Weat… | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+8 flags | [] | |
| 0x0088 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x0090 | 0x04 | padding / unreflected | |||
| 0x01 | bNetAddressable : 1bit 5 | bool | Protected+3 flags | false | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 6 | bool | Protected+9 flags | false | |
| 0x01 | bReplicates : 1bit 7 | bool | Net+7 flags | false | |
| 0x0095 | 0x01 | padding / unreflected | |||
| 0x01 | bAutoActivate : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 4 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 5 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 7 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 1 | bool | 6 flags | false | |
| 0x0098 | 0x19 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
Functions 13
| Signature | Flags | Native | Params |
|---|---|---|---|
| void RequestLightningStrike(const FVector& TargetLocation) | FinalNative+1 flags | 0x18 | |
| void QueueStrikes(int32 Amount, float HitChance) | FinalNative+1 flags | 0x08 | |
| void PlayLightningAudio(const FVector& Location) | FinalNative+1 flags | 0x18 | |
| void OnTargetImmunityChanged(UWeatherComponent* Target, bool bIsImmune) | FinalNative+1 flags | 0x09 | |
| void OnTargetDestroyed(AActor* TargetActor) | FinalNative+1 flags | 0x08 | |
| void OnLightningStruckSignature__DelegateSignature(const FVector& Location) | Public | 0x18 | |
| void Multicast_NotifyLightningStrike(const FVector& Location) | NativeEvent+1 flags | 0x18 | |
| EStormIntensity GetStormIntensity() | FinalNative+1 flags | 0x01 | |
| USoundBase* GetLightningAudio() | FinalNative+1 flags | 0x08 | |
| void GenerateWave() | FinalNative+1 flags | 0x00 | |
| void DequeueStrike() | FinalNative+1 flags | 0x00 | |
| bool CanStrikeAtLocation(const FVector& Location, const TArray<AActor*>& ActorsToIgnore) | FinalNative+1 flags | 0x29 | |
| bool CanStrikeActor(AActor* TargetActor) | FinalNative+1 flags | 0x09 |