| bool Received_NotifyTick(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, float FrameDeltaTime, FAnimNotifyEventReference& EventReference) | EventPublic | | 0x49 |
| bool Received_NotifyEnd(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, FAnimNotifyEventReference& EventReference) | EventPublic | | 0x41 |
| bool Received_NotifyBegin(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, float TotalDuration, FAnimNotifyEventReference& EventReference) | EventPublic | | 0x49 |
| FString GetNotifyName() | NativeEvent+1 flags | | 0x10 |
| float GetDefaultTriggerWeightThreshold() | NativeEvent+1 flags | | 0x04 |