0x00x0028
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| No reflected members. | |||||
Functions 11
| Signature | Flags | Native | Params |
|---|---|---|---|
| void ToggleCameraControl(bool bControlCamera) | NativeEvent+1 flags | 0x01 | |
| void StopCharacterMontage() | NativeEvent+1 flags | 0x00 | |
| void StopCameraAnimation(TSubclassOf<ULegacyCameraShake> ShakeClass) | NativeEvent+1 flags | 0x08 | |
| void SetCameraLagProfile(const ECameraLagProfile& NewProfile) | NativeEvent+1 flags | 0x01 | |
| void PlayCharacterMontage(UAnimMontage* Animation) | NativeEvent+1 flags | 0x08 | |
| void PlayCameraAnimation(TSubclassOf<ULegacyCameraShake> ShakeClass, float Scale) | NativeEvent+1 flags | 0x0C | |
| bool IsSitting() | NativeEvent+1 flags | 0x01 | |
| bool IsRagdolling() | NativeEvent+1 flags | 0x01 | |
| bool IsPlayingMontage() | NativeEvent+1 flags | 0x01 | |
| bool IsMainFirstPersonMesh() | NativeEvent+1 flags | 0x01 | |
| USkeletalMeshComponent* GetCharacterMesh(const ECharacterMeshType& MeshType) | NativeEvent+1 flags | 0x10 |