Zdexby TheHolyOneZ
5,360 classes
Class

IAnimationInterface

: IInterface : UObject
/Script/StormEscape.AnimationInterface 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/StormEscape
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 11

SignatureFlagsNativeParams
void ToggleCameraControl(bool bControlCamera)NativeEvent+1 flags0x01
void StopCharacterMontage()NativeEvent+1 flags0x00
void StopCameraAnimation(TSubclassOf<ULegacyCameraShake> ShakeClass)NativeEvent+1 flags0x08
void SetCameraLagProfile(const ECameraLagProfile& NewProfile)NativeEvent+1 flags0x01
void PlayCharacterMontage(UAnimMontage* Animation)NativeEvent+1 flags0x08
void PlayCameraAnimation(TSubclassOf<ULegacyCameraShake> ShakeClass, float Scale)NativeEvent+1 flags0x0C
bool IsSitting()NativeEvent+1 flags0x01
bool IsRagdolling()NativeEvent+1 flags0x01
bool IsPlayingMontage()NativeEvent+1 flags0x01
bool IsMainFirstPersonMesh()NativeEvent+1 flags0x01
USkeletalMeshComponent* GetCharacterMesh(const ECharacterMeshType& MeshType)NativeEvent+1 flags0x10

Used by 2

types with a member, parameter or interface of this type